A complete application in a minute — tailored resume and cover letter, ready to send.
Mirantis, Inc. is seeking an experienced Software Engineer, Infrastructure to design and implement Infrastructure Services powering a GPU-as-a-Service platform.
You will create the control plane that enrolls bare-metal servers, provisions them, and forms multi-tenant Kubernetes clusters on high-performance hardware. Responsibilities include API design for bare-metal lifecycle, machine types, and cluster operations, plus building asynchronous workflows for enrollment, provisioning, and status
Deep understanding of Kubernetes primitives and controller/reconciler patterns. You will be interacting with systems like k0rdent, Metal3, and Cluster API to translate high‑level API calls into infrastructure actions
Hands‑on experience with bare‑metal provisioning flows — BMC/Redfish, PXE/iPXE, image management, and hardware inspection
Experience building workflow‑driven or event‑driven systems (e.g., Temporal) where operations are long‑running and state must remain consistent across retries and failures
Strong experience designing RESTful APIs or gRPC services. You understand API versioning and gateway patternsProficiency in Go (preferred for backend/Kubernetes ecosystem)
Experience building informers or reconciliation bridges that keep an external datastore consistent with Kubernetes resource state
Experience building platforms where strict data and network isolation between tenants is required
Familiarity with Terraform/OpenTofu and GitOps-driven configuration (ArgoCD or Flux)
Familiarity with GPU server hardware, DPUs/NICs, and high‑performance datacenter fabrics