Senior Gameplay AI Engineer — Remote

Skydance

California (MO)

On-site

USD 150,000 - 180,000

Full time

14 days+

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Job summary

Skydance is seeking a Senior Gameplay AI Engineer to lead the design, architecture, and implementation of core gameplay AI systems and NPC frameworks. You will drive technical direction for AI features and own large-scale systems from concept through ship, partnering with design, animation, audio, and production to shape key AI goals.

You should have 7+ years of professional gameplay/AI experience, deep knowledge of AI techniques (Behavior Trees, FSMs, Utility AI), and strong collaboration and

Qualifications

  • 7+ years of professional gameplay/AI engineering experience.
  • Experience owning large gameplay or AI systems in a production environment.
  • Experience architecting and implementing AI simulation systems and features from scratch using a combination of C++, Blueprints, and other tools.
  • In-depth knowledge of industry standard gameplay AI simulation systems, techniques and frameworks (e.g, Behavior Trees, FSMs, Utility AI).
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings.
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks.
  • Extensive experience with Unreal Engine, using and understanding the different gameplay AI authoring tools, modifying and creating custom tech to extend the base engine feature sets.
  • Experience with animation techniques driving AI characters (e.g, Animation Blueprints, Montages, Control Rig, MotionMatching).
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • A passionate eye towards delivering quality and highly-tuned game feel.
  • Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices – helping them stay on track and trueto the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Strong problem‑solving skills.

Responsibilities

  • Lead the design, architecture, and implementation of core gameplay AI systems.
  • Drive technical direction for NPC gameplay systems and AI frameworks.
  • Own large-scale AI features from concept through ship.
  • Identify and resolve performance, scalability, and technical design challenges across gameplay systems.
  • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals.
  • Provide technical leadership and guidance across cross-functional gameplay initiative.
  • Help establish engineering standards and improve team-wide AI development workflows.

Skills

Leadership
Mentoring
Communication
Collaboration
Problem solving
Self-motivation

Tools

Unreal Engine
C++
Blueprints

Job description

Skydance is seeking a Senior Gameplay AI Engineer to lead the design, architecture, and implementation of core gameplay AI systems and NPC frameworks. You will drive technical direction for AI features and own large-scale systems from concept through ship, partnering with design, animation, audio, and production to shape key AI goals.

You should have 7+ years of professional gameplay/AI experience, deep knowledge of AI techniques (Behavior Trees, FSMs, Utility AI), and strong collaboration and

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