Senior Environment Artist & World Builder

Game Companies

Boston (MA)

Hybrid

USD 126,000 - 193,000

Full time

14 hours ago
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Benefits offered by this job

Flexible working hours
Training, lectures and courses
Welcome pack

Job summary

CD PROJEKT RED is seeking an Expert Environment Artist to shape Cyberpunk 2’s world, from skyline to interiors, collaborating across disciplines to craft immersive spaces.

You will mentor teammates, set environment standards, and innovate pipelines with tech art and engineering, delivering visually striking environments that support storytelling.

The role requires 8+ years, Unreal Engine mastery, and a passion for crafting believable worlds; in-office with hybrid schedule in Boston.

Qualifications

  • 8+ years of professional experience in environment art.
  • Mastery of Unreal Engine.
  • Blender and Substance Painter; Maya/3DS Max are valued.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong understanding of materials and how they fit in a project.
  • Deep knowledge of level design principles for gameplay readability.
  • Story-driven world-building and visual storytelling.
  • Exceptional communication and collaboration.

Responsibilities

  • Design and execute environment art from city districts to interiors.
  • World-building to define composition and player flow.
  • Define and uphold environment art standards across lighting, color, materials, and readability.
  • Collaborate with Art Directors and teammates to maintain artistic consistency and vision.
  • Create modular kits defining Cyberpunk art styles.
  • Prototype, document, and establish pipelines with Tech Art and Engineering.
  • Collaborate with Level Design and Narrative teams.

Skills

Strong communication
Collaboration
Artistic vision

Tools

Unreal Engine
Blender
Substance Painter
Maya
3DS Max

Job description

CD PROJEKT RED is seeking an Expert Environment Artist to shape Cyberpunk 2’s world, from skyline to interiors, collaborating across disciplines to craft immersive spaces.

You will mentor teammates, set environment standards, and innovate pipelines with tech art and engineering, delivering visually striking environments that support storytelling.

The role requires 8+ years, Unreal Engine mastery, and a passion for crafting believable worlds; in-office with hybrid schedule in Boston.

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