Senior Engine Programmer – Cloud-Native Rendering & GPU

Hoyoverse

Northern (KY)

Hybrid

USD 180,000 - 300,000

Full time

13 hours ago
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Benefits offered by this job

Healthcare coverage for you and depend

Job summary

HoYoverse is seeking an experienced rendering engineer to architect and build a next-generation cloud-native rendering pipeline with emphasis on parallelism and distributed execution. You will profile and optimize GPU workloads, design runtime engine features for open-world projects, and produce technical documentation.

Requirements include minimum 8 years of professional programming experience, strong multi-threaded skills, and familiarity with Unreal Engine and Vulkan development is a plus.

Qualifications

  • Minimum 8 years of professional programming experience.
  • Familiarity with an existing game engine and engine architecture concepts.
  • Strong multi-threaded programming techniques.
  • Experience with multiple rendering subsystems and modern rendering architecture.
  • Unreal Engine and Vulkan development experience is a plus.

Responsibilities

  • Architect and build a next-generation cloud-native rendering pipeline with a focus on parallelism, distributed execution, and scalability.
  • Profile, debug, and optimize GPU and rendering workloads.
  • Design and implement runtime engine features to support open-world projects.
  • Produce clear technical documentation, design notes, and implementation standards.

Skills

8+ years experience
Game engine familiarity
Multi-threaded programming
Rendering subsystems
Modern rendering architecture
GPU resource management
GPU scheduling
GPU profiling tools
Unreal Engine experience
Vulkan development

Tools

Unreal Engine
Vulkan API

Job description

HoYoverse is seeking an experienced rendering engineer to architect and build a next-generation cloud-native rendering pipeline with emphasis on parallelism and distributed execution. You will profile and optimize GPU workloads, design runtime engine features for open-world projects, and produce technical documentation.

Requirements include minimum 8 years of professional programming experience, strong multi-threaded skills, and familiarity with Unreal Engine and Vulkan development is a plus.

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