Senior Embedded Performance Engineer

Fractile

Bristol (VA)

Hybrid

USD 100,000 - 130,000

Full time

14 days+

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Job summary

A leading tech company in Virginia is seeking an Embedded Software Engineer to optimize performance-critical ML kernels in C and build low-level control paths for scheduling and synchronization. The ideal candidate has over 3 years of embedded software experience and a strong understanding of low-level architecture. Collaboration and clear communication are essential, as you will work closely with various engineering teams. This role is based in Bristol with a hybrid work model.

Qualifications

  • 3+ years of industry experience in embedded software.
  • Strong understanding of low-level architecture and memory behavior.
  • Proficient in writing maintainable low-level code.

Responsibilities

  • Optimize performance-critical ML kernels in C.
  • Build low-level control paths for scheduling and synchronization.
  • Profile and benchmark performance improvements.

Skills

Embedded software experience
C programming
Optimised assembly debugging
Collaboration
Performance evaluation

Education

Degree in Computer Science, Electronic Engineering, Maths, Physics or related

Tools

RISC-V
Simulation tools

Job description

Bristol or London, 3 days in the office, 2 days WFH

At Fractile, we’re building what we believe will be the world’s fastest AI inference chip from the ground up. We’re balanced across hardware and software engineering, and HW/SW co-design is real here. We move fast, and we help each other move fast. We care about each other, the software we ship, and the people who rely on it.

On the device, close to the metal, we write the runtime software that orchestrates work across the chip and runs performance‑critical ML kernels. This is where performance gets real and the wins compound. Your work directly influences trade‑offs for the silicon, system deployment, and the compiler.

You’ll drive the first accelerator compute runs, evaluating performance on silicon, running early benchmarks, and feeding results back into the hardware and software roadmap.

What you’ll do
  • Write and optimise performance‑critical ML kernels in C, with assembly where it matters (RISC‑V and our own ISA)
  • Build the low‑level control paths that feed those kernels, including scheduling, synchronisation, and data movement
  • Write targeted validation workloads and microbenchmarks to keep simulation and hardware behaviour aligned and performance measurable.
  • Profile, benchmark, and track regressions so performance improvements are real and repeatable
  • Work closely with simulation, hardware, ML, compiler, firmware, and runtime engineers in a tight loop, turning profiling data into architecture feedback and real performance wins.
What we’re looking for
  • Proven deeply embedded software experience
  • Strong performance instincts. You can reason about low‑level architecture, memory behaviour, and where the cycles are spent
  • Excellent C, and a pragmatic approach to building high‑quality, maintainable low‑level code
  • Comfortable writing and debugging optimised assembly (RISC‑V ideal)
  • Collaborative and high‑ownership. You communicate clearly, move fast, and enjoy working through hard problems with others
  • Computer Science, Electronic Engineering, Maths, Physics, or related degree and 3+ years of industry experience
Nice to have
  • Experience with GPUs or dedicated ML accelerators
  • Rust and/or Python experience
  • Experience with simulators (functional or performance) and writing validation or benchmarking workloads
  • Familiarity with modern ML inference workloads

If you want to build the software that turns cutting‑edge hardware capability into real throughput and low latency, come build it with us.

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