Senior C++ 2D/3D GIS Graphics Engineer

ESRI

Portland (ME)

On-site

USD 151,000 - 247,000

Full time

14 days+

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Benefits offered by this job

Health benefits
Vacation time
401(k) & Profit-sharing

Job summary

Esri seeks a seasoned graphics engineer to design and develop cutting-edge 2D/3D GIS software, expanding ArcGIS visualization capabilities. You will work on real-time rendering, performance optimization, and large data visualization for geodesigners and engineers.

The role requires 8+ years in C++ graphics, strong API/shader experience, and excellent communication in a collaborative, agile setting in the United States.

Qualifications

  • 8+ years of C++ experience in 2D/3D graphics.
  • Expertise in graphics APIs (DirectX/OpenGL/Vulkan) and shader programming.
  • Strong problem solving and communication skills.
  • Bachelor's degree in CS or CE.

Responsibilities

  • Design and develop leading-edge 2D/3D GIS software
  • Research, analyze, and implement real-time rendering features
  • Solve complex problems with design, algorithms, and UX
  • Find, analyze, and fix bugs and performance problems promptly
  • Take on complex goals that push the boundary of the possibilities
  • Collaborate with other teams in an agile, interactive environment

Skills

C++
Graphics programming
2D/3D rendering
Multithreading
GPU shaders
Graphics APIs
Performance optimization
Problem solving

Education

Bachelor's degree in computer science or computer engineering

Job description

Esri seeks a seasoned graphics engineer to design and develop cutting-edge 2D/3D GIS software, expanding ArcGIS visualization capabilities. You will work on real-time rendering, performance optimization, and large data visualization for geodesigners and engineers.

The role requires 8+ years in C++ graphics, strong API/shader experience, and excellent communication in a collaborative, agile setting in the United States.

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