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NVIDIA in the United States is seeking an AI & Deep Learning Compiler Engineer to advance the Deep Learning & AI Compiler team. You will analyze networks, optimize compiler performance, and implement AI-focused techniques for NVIDIA GPUs across data centers, devices, and robotics.
The role requires strong CUDA programming, C/C++, Python, and experience with MLIR/LLVM/Triton. You will work independently, define project goals, and contribute to public APIs and future NVIDIA AI workloads.
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
We are looking for an AI & Deep Learning Compiler Engineer. NVIDIA is hiring software engineers for its Deep Learning & AI Compiler (DLC) team. Academic and commercial groups around the world are using GPUs to power a revolution in deep learning, enabling breakthroughs in many areas, e.g. large language models, generative AI, recommendation systems, image classification, speech recognition, etc. With the rapid advancement of AI, our DLC has been the backbone of NVIDIA’s inference engine, spanning across data centers, personal devices, automotive, and robotics. The compiler must deliver leading inference performance, fast build time, reduced memory footprints, and ease of use in the forms of both Ahead-of-Time and Just-in-Time. Join the team building the DLC which will be used by the entire deep learning community.
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