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Stripe is looking for an Android engineer to design, build, and maintain Android apps and SDKs in Kotlin, enabling in-person and online payments across devices. You will collaborate with product managers, designers, and engineers to deliver scalable features and set Android development best practices across the company.
The role emphasizes strong collaboration, a focus on user needs, and delivering high-quality experiences for developers and consumers alike.
Stripe is a financial infrastructure platform for businesses. Millions of companies—from the world's largest enterprises to the most ambitious startups—use Stripe to accept payments, grow their revenue, and accelerate new business opportunities. Our mission is to increase the GDP of the internet, and we have a staggering amount of work ahead. That means you have an unprecedented opportunity to put the global economy within everyone's reach while doing the most important work of your career.
Stripe Terminal helps our users extend their online presence to the physical world. The Terminal team's mission is to make it as easy for businesses to accept in-person payments as the Stripe API has done for online payments. Stripe was founded to make it easier for developers to accept payments. We've solved a small part of that problem, but our ambition is to go much further.
Android engineers on the Terminal team will build and enhance the Device Platform including the applications and services that run on the physical Terminal devices. This also includes building the frameworks for other engineers, both internal and external to Stripe, to develop on our custom platform with ease.
We're looking for someone who meets the minimum requirements to be considered for the role. The preferred qualifications are a bonus, not a requirement.