Robotics Engineer - Manipulation focus

general robotics corporation

Redmond (WA)

On-site

USD 120,000 - 180,000

Full time

14 days+
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Job summary

General Robotics, headquartered in Redmond, WA, is seeking Robotics Engineers to advance state-of-the-art manipulation methods within the GRID platform. You will move between training runs, simulation, and real hardware in customer environments, shipping research into production-grade policies for diverse embodiments.

Design and implement scalable robotics algorithms, train manipulation foundation models, and collaborate with customers to turn prototypes into deployed solutions while

Qualifications

  • Bachelor's degree in CS/Engineering or equivalent.
  • Research experience in ML, robotics, and computer vision.
  • Experience developing robotics algorithms or ML models at scale.
  • Python/C++ programming; deep learning with PyTorch or JAX.
  • Must be eligible to work in the United States.

Responsibilities

  • Design tools and infrastructure to advance robotics and foundation models.
  • Define research goals aligned with practical engineering needs.
  • Train, adapt, and deploy VLA policies, WAMs, RL, and agentic robot policies.
  • Build data pipelines and drive sim-to-real transfer on high-fidelity simulators.
  • Develop production-quality code for data collection, training, evaluation.
  • Run end-to-end experiments with clear reporting of results.
  • Contribute to publications and open-source releases.
  • Partner with customers to mature prototypes into deployed products.

Skills

Robotics
Machine Learning
Python
C++
Deep Learning

Education

Bachelor's degree in CS/Engineering
MS or PhD in Robotics/CS

Tools

PyTorch
JAX
MuJoCo/Simulators

Job description

About this Role

We're hiring Robotics Engineers to bring state-of-the-art manipulation methods into the GRID platform. You'll work at the frontier of autonomous manipulation, building production-grade policies that generalize across embodiments — from fixed-base robotic arms and mobile manipulators to humanoids. This is a role for engineers who want their research to ship. You'll move between training runs, simulation, and real hardware in customer environments.

Responsibilities
  • Design methods, tools, and infrastructure to push forward the state of the art in robotics and foundation models.
  • Define research goals informed by practical engineering concerns.
  • Train, adapt, and deploy manipulation foundation models — vision-language-action (VLA) policies, world action models (WAMs), reinforcement learning, and agentic robot policies.
  • Build synthetic data generation pipelines on high-fidelity simulation platforms, and drive sim-to-real transfer.
  • Develop data collection, training, and evaluation pipelines as production-quality code: extensible, well-documented, and usable by engineers outside your team.
  • Run experiments end to end — experimental design, reusable implementations, model evaluation, and clear reporting of results.
  • Contribute to publications and open-source releases.
  • Partner with customers to take manipulation capabilities from prototype to deployed product.
Minimum Qualifications
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • Research experience in machine learning, robotics, and computer vision.
  • Experience with developing robotics algorithms or machine learning models at scale.
  • Programming experience in Python/C++. Good understanding of deep learning frameworks like Pytorch or Jax.
  • Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment.
Desired Qualifications
  • MS or PhD in Robotics, Computer Science, Computer Engineering, or a related technical field.
  • Direct research experience in robot learning, computer vision, or machine learning.
  • First-author publications at peer-reviewed AI and robotics venues (NeurIPS, ICML, ICLR, CVPR, ICRA, IROS, CoRL).
  • Hands-on experience with modern manipulation policies — VLAs, world action models, reinforcement learning, imitation learning, diffusion or flow-matching policies, or agentic robot policies.
  • Experience with high-fidelity simulators such as NVIDIA Isaac Sim, MuJoCo, ManiSkill, AirSim, or CARLA, including domain randomization and sim-to-real workflows.
  • Familiarity with modern perception stacks and sensing modalities: RGB and RGB-D cameras, LiDAR, 3D representations (point clouds, meshes), and segmentation, detection, and tracking.
  • Judgment about systems constraints — latency, throughput, compute budget, memory — and the ability to factor them into model and architecture choices.
About General Robotics

General Robotics is building the intelligence grid for physical AI — the platform that makes any robot, from robotic arms to humanoids, genuinely intelligent. Headquartered in Redmond, Washington, we're venture backed, including by Accenture, who invested in General Robotics in 2026 to advance Physical AI-powered robotics in manufacturing and logistics, and we're also part of Microsoft's Startups Pegasus Program. Our team's work spans some of the most widely adopted robotics and AI research to come out of Microsoft Research, Google Research and DeepMind — including AirSim, PACT, ClimaX, Tensorflow Object Detection and VideoPoet.

Work Authorization

This role is open to candidates currently based in and authorized to work in the US.

Equal Opportunity Employer

General Robotics is an equal opportunity employer. We do not discriminate on the basis of any status protected by applicable law.

Accommodations

If you need a reasonable accommodation during the application or interview process, please contact: HR@GeneralRobotics.company

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