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OpenTrain AI, Inc. is seeking an entry-level, part-time contractor to annotate video sessions of robotic arms performing real-world tasks. You will turn visual activity into structured information, flag unclear moments, and provide short notes while meeting deadlines.
The role requires a background in game design, gameplay development, or game QA, with helpful experience in data annotation, AI training, or robotics. Remote work is available with flexible hours.
You will review video sessions of robotic arms completing real-world tasks and turn visual activity into structured information used to train and evaluate AI systems. The work focuses on consistent interpretation of events, system states, and outcomes.
You will use dedicated annotation tools, flag unclear moments, explain your reasoning in short notes, and complete assigned batches accurately by the required deadlines. You may also review annotations and provide quality-control feedback when requested.
This is an entry-level, part-time contractor role for people with a professional or academic background in game design, gameplay development, technical game design, game quality assurance, or a related field. Experience with data annotation, visual quality assurance, AI training projects, or robotics is helpful but not required.
AI training work is the human side of building artificial intelligence. People review videos and other data, label what they see, and explain patterns so AI systems can learn to recognize actions, states, and outcomes.