Robotic Arm Video Annotation Specialist

OpenTrain AI, Inc.

Northern (KY)

Hybrid

USD 69,000 - 124,000

Part time

2 days ago
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Benefits offered by this job

Remote work

Job summary

OpenTrain AI, Inc. is seeking an entry-level, part-time contractor to annotate video sessions of robotic arms performing real-world tasks. You will turn visual activity into structured information, flag unclear moments, and provide short notes while meeting deadlines.

The role requires a background in game design, gameplay development, or game QA, with helpful experience in data annotation, AI training, or robotics. Remote work is available with flexible hours.

Qualifications

  • Entry-level, part-time contractor role for those with a background in game design, gameplay development, technical game design, or game QA.
  • Experience with data annotation, visual quality assurance, AI training projects, or robotics is helpful but not required.

Responsibilities

  • Identify actions, object interactions, state changes, task outcomes, errors, and other relevant events.
  • Interpret action sequences, system states, cause-and-effect relationships, and success or failure conditions.
  • Tag video content accurately and consistently using detailed annotation and grading guidelines.
  • Review existing annotations and provide quality-control feedback when requested.

Skills

Visual reasoning
Attention to detail
Written communication
Ability to follow criteria

Education

Background in game design/QA

Job description

The work

You will review video sessions of robotic arms completing real-world tasks and turn visual activity into structured information used to train and evaluate AI systems. The work focuses on consistent interpretation of events, system states, and outcomes.


You will use dedicated annotation tools, flag unclear moments, explain your reasoning in short notes, and complete assigned batches accurately by the required deadlines. You may also review annotations and provide quality-control feedback when requested.



  • Identify actions, object interactions, state changes, task outcomes, errors, and other relevant events.

  • Interpret action sequences, system states, cause-and-effect relationships, and success or failure conditions.

  • Tag video content accurately and consistently using detailed annotation and grading guidelines.

  • Review existing annotations and provide constructive quality-control feedback when requested.


What it pays and takes

This is an entry-level, part-time contractor role for people with a professional or academic background in game design, gameplay development, technical game design, game quality assurance, or a related field. Experience with data annotation, visual quality assurance, AI training projects, or robotics is helpful but not required.



  • Pay: $50-$90 USD per hour.

  • Time: 20 or more hours per week.

  • Work arrangement: Remote contractor work.

  • Location: Available across North America, Latin America, Europe, the United Kingdom, and Oceania.

  • Language: English.

  • Required background: Game design, gameplay development, technical game design, game QA, or a related field.

  • Required abilities: Visual reasoning, close attention to detail, consistent use of detailed criteria, and clear written communication.

  • Relevant experience: Reviewing, testing, debugging, or documenting gameplay behavior.

  • Helpful but not required: Data annotation, visual quality assurance, AI training, or robotics experience.


About AI training work

AI training work is the human side of building artificial intelligence. People review videos and other data, label what they see, and explain patterns so AI systems can learn to recognize actions, states, and outcomes.

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