Research Intern, Robotics Data & Real-to-Sim

WorldEngine AI

San Francisco (CA)

On-site

USD 34,000 - 55,000

Full time

9 days ago

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Job summary

WorldEngine AI in San Francisco seeks a Research Intern to turn real-world observations into high-quality datasets and simulation-ready environments.

You will collaborate with engineering and research teams on 3D reconstruction, real-to-sim workflows, and experiments that measure data quality impacts on robot learning and evaluation.

Qualifications

  • Pursuing a degree in CS, robotics, EE, or equivalent hands-on research.
  • Strong Python and ML/CV experience.
  • Background in 3D geometry or robot learning.
  • Ability to work with imperfect real-world data and design experiments.

Responsibilities

  • Develop real-to-sim workflows turning real images, video, and sensor data into simulation-ready scenes.
  • Build tools to process, align, and validate robotics data including 3D geometry and trajectories.
  • Investigate how reconstruction fidelity, scene coverage, and physical properties affect learning.
  • Design experiments to compare reconstructed environments with real data and measure impact on learning.
  • Turn research prototypes into reproducible data pipelines and evaluation tools.
  • Document methods and findings for reports or research publications.

Skills

Python
ML
CV
Research

Education

CS/Robotics EE degree

Job description

About the Role

At WorldEngine, we’re building the data infrastructure for Physical AGI. Real-world experience is central to that effort: the scenes robots operate in, the objects they interact with, and the data that captures what happens.

As a Research Intern, you’ll investigate how real-world observations and robot interactions can be converted into high-quality datasets and simulation-ready environments. You’ll work closely with our engineering and research teams on 3D reconstruction, real-to-sim workflows, and experiments that measure how data and simulation quality affect robot learning and evaluation.

What You’ll Do
  • Develop real-to-sim workflows that turn real-world images, video, and sensor data into simulation-ready scenes, objects, and environments

  • Build tools to process, align, and validate robotics data, including visual observations, 3D geometry, and robot trajectories

  • Investigate how reconstruction fidelity, scene coverage, and physical properties affect the usefulness of reconstructed environments for robot learning

  • Design experiments and benchmarks to compare reconstructed environments with real-world reference data and measure their impact on robot learning and task performance

  • Work with engineers to turn research prototypes into reproducible data pipelines, datasets, and evaluation tools

  • Document methods, experiments, and findings, and contribute to technical reports or research publications where appropriate

What We’re Looking For
  • Currently pursuing a degree in computer science, robotics, electrical engineering, or a related field, or equivalent hands‑on research experience

  • Strong Python programming skills and experience implementing and testing machine learning or computer vision methods

  • A foundation in 3D geometry, computer vision, or robot learning, with the ability to turn research ideas into working prototypes

  • Comfortable working with imperfect real-world data, debugging pipelines, and designing clear, controlled experiments

  • Clear technical communication and the ability to take ownership of a scoped research project in an early-stage team

Nice to Have
  • Research or project experience in 3D reconstruction, neural rendering, or scene understanding

  • Experience with robotics simulators or tools for scene and asset generation

  • Hands‑on experience training or evaluating robot policies in simulation or on physical systems

  • Experience building reproducible experiments, processing multimodal datasets, or contributing to open‑source projects

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