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Roam is seeking talented engineers to work on AI-driven world generation and game development. This role focuses on building efficient pipelines for real-time generation and orchestration across 3D environments. Candidates should have a strong foundation in software engineering and experience with large-scale systems.
The position offers competitive compensation between $200,000 and $350,000, along with housing, food, and transportation benefits.
Roam is an Applied AI lab building World Models for highly retentive 3D environments. We're lifting models from the 2D plane of pixels into the full dimensionality of interactive worlds. Our work spans everything required to perceive, reason about, and create in 3D, with applications across simulation, design, and play.
Our first focus is gaming: 3D environment generation and understanding for interactive entertainment, technology that enables millions of people to explore, create, and share highly engaging worlds together.
Similar to how TikTok turned everyone into a creator through easy-to-use tools, we will let everyone turn their ideas into games without needing any technical skills.
Since founding earlier this year, we have:
You’ll work at the intersection of applied AI and large-scale systems, focusing on world generation pipelines, data-efficient training methods, and inference-time optimization for real-time generation. Your work will enable everyone to make, play and monetize highly engaging games & 3D environments. Our current research spans:
You’ll join a mission-driven team working at the frontier of AI world generation. We're HQ'd in SF and currently work in an intense 996. In this role, you’ll have the opportunity to:
If you're excited to move fast, build at the edge of what's possible, and help define how AI inhabits 3D worlds, let's talk.