Remote Unity Game Developer — Engaging Mobile/PC Games

PixelWave Studios

Las Vegas (NV)

Remote

USD 15,000 - 18,000

Full time

14 days+

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Benefits offered by this job

Visa sponsorship
Remote work option

Job summary

PixelWave Studios in Las Vegas seeks a talented Unity Game Developer to build and implement game mechanics and features using Unity and C#. You will collaborate with designers and artists to ship engaging gameplay and performance-optimized experiences.

You must have a Bachelor's degree in CS or Game Development, strong Unity/C# skills, and a track record on at least one published mobile or PC game. This contract role may convert to full-time and offers remote work options.

Qualifications

  • Bachelor's degree in Computer Science, Game Development or related field.
  • Strong proficiency in Unity and C#.
  • Experience working on at least one published mobile or PC game.
  • Knowledge of software development principles including object-oriented programming.
  • Excellent problem-solving skills and ability to work independently.
  • Passion for creating high-quality games.

Responsibilities

  • Develop and implement game mechanics, features, and systems using Unity and C#.
  • Collaborate with other developers, artists, and designers to create engaging gameplay experiences.
  • Troubleshoot technical issues and optimize game performance.
  • Ensure smooth integration of assets from external sources into the game engine.
  • Stay updated on industry trends and new technologies in game development.

Skills

Unity
C#
Object-oriented programming
Problem-solving
Independent work
Game development passion

Education

Bachelor's degree in Computer Science, Game Development or related field

Job description

PixelWave Studios in Las Vegas seeks a talented Unity Game Developer to build and implement game mechanics and features using Unity and C#. You will collaborate with designers and artists to ship engaging gameplay and performance-optimized experiences.

You must have a Bachelor's degree in CS or Game Development, strong Unity/C# skills, and a track record on at least one published mobile or PC game. This contract role may convert to full-time and offers remote work options.

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