Remote Gameplay Engineer: Unreal Engine & C++

Escape Velocity Entertainment

United States

On-site

USD 110,000 - 170,000

Full time

9 hours ago
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Benefits offered by this job

A generous PTO allowance
Summer and Winter holidays studio clos
Private Medical & Dental Healthcare
Private Mental Health scheme
Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region

Job summary

Escape Velocity Entertainment is looking for a Gameplay Engineer to collaborate with Design, Animation, and Audio to create new gameplay experiences and own large gameplay features. You will contribute to the design process with your ideas and input.

You will develop, modify, and debug gameplay software in script and C/C++, deploy and test on PC, and collaborate with art, design, audio, QA, and other teams. A strong technical foundation and passion for games are essential.

Qualifications

  • Experience developing games professionally, shipping AAA titles.
  • Experience using Unreal Engine 4/5.
  • Strong C++ skills and the ability to code and architect gameplay mechanics and tools.
  • Strong math skills.
  • Excellent communication and interpersonal skills.
  • Self-motivated, strong work ethic, and able to work independently.
  • Creativity in problem-solving and the ability to think outside of the established solutions.
  • Keen interest in games.

Responsibilities

  • Contribute to the design of our gameplay systems.
  • Develop, modify, and debug gameplay software in script and C/C++.
  • Deploy, optimize and test gameplay software on PC.
  • Collaborate with other internal departments (art, design, audio, QA, etc.).
  • Document software and features for internal and external teams.
  • Participate in the code review process.

Skills

C++
Unreal Engine 4/5
AAA title experience
Math skills
Problem solving
Communication
Independent work
Creativity
Interest in games
Analytical mind

Tools

Unreal Engine tooling

Job description

Escape Velocity Entertainment is looking for a Gameplay Engineer to collaborate with Design, Animation, and Audio to create new gameplay experiences and own large gameplay features. You will contribute to the design process with your ideas and input.

You will develop, modify, and debug gameplay software in script and C/C++, deploy and test on PC, and collaborate with art, design, audio, QA, and other teams. A strong technical foundation and passion for games are essential.

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