Remote AI Designer for Unreal Engine NPCs

Final Strike Games

Northern (KY)

Hybrid

USD 90,000 - 130,000

Full time

6 days ago
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Benefits offered by this job

Health coverage
Stock options
Bonuses
Disability & life insurance
Retirement savings with matching
Flexible time off
Career development

Job summary

Final Strike Games, an independent studio, is seeking an AI Designer to craft engaging NPC behaviors and gameplay experiences in Unreal Engine 5. You’ll rapidly prototype, own AI features, and collaborate with engineers, artists, and producers to deliver fun, rewarding multiplayer experiences.

Ideal candidates communicate well, adapt quickly to new tools, and have a track record of shipping titles on PC or consoles.

Qualifications

  • 5+ years of game design experience.
  • Designed, developed, and shipped 2+ titles on PC or Console.
  • Unreal Engine 4/5 knowledge and experience.
  • Experience developing core UI components for a variety of game experiences.
  • Excellent communicator who can take feedback and direction well and is willing to learn and teach others.
  • Ability to present and discuss design thinking, game mechanics and goals to management.
  • Strong ability to analyze and adapt work to improve it.
  • Ability to adapt to new tools, technologies, and development methodologies.

Responsibilities

  • Execute across all stages of development: from verbal ideas to paper sketches to feature documentation and in-game implementation.
  • Rapidly iterate on playable prototypes in UE5.
  • Own AI/NPC design features and drive them forward.
  • Work with cross-disciplinary teams of engineering, art, and production.
  • Implement assets in-engine and manage files through source control.
  • Work with stakeholders to understand project goals, priorities, and vision.
  • Experience implementing NPCs in UE with GAS, State Machines/Trees, and NavMesh.
  • Write & maintain design documentation for owned features and processes.
  • Frequently manage JIRA items for owned features.
  • Participate in playtests to collect feedback and create action items for owned feature teams.
  • Identify and fix design bugs.

Skills

Game design
Shipped titles
Unreal Engine
UI components
Communication
Design thinking
Adaptability
Tool proficiency

Tools

Blueprints
GAS
NavMesh

Job description

Final Strike Games, an independent studio, is seeking an AI Designer to craft engaging NPC behaviors and gameplay experiences in Unreal Engine 5. You’ll rapidly prototype, own AI features, and collaborate with engineers, artists, and producers to deliver fun, rewarding multiplayer experiences.

Ideal candidates communicate well, adapt quickly to new tools, and have a track record of shipping titles on PC or consoles.

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