Real-Time Data Engineer II, Cloud Streaming

Sony Interactive Entertainment Inc. (Japan)

San Mateo (CA)

On-site

USD 164,000 - 246,000

Full time

5 days ago
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Benefits offered by this job

Medical, dental, vision
401(k) with matching
Paid time off
Wellness program
Employee discounts

Job summary

Sony Interactive Entertainment in San Mateo, CA is hiring a Data Engineer II to build and maintain JVM-based data systems supporting PlayStation Cloud Streaming. You will implement high-throughput backend services, stream processing with Flink, and collaborate with BI to transform data into strategic insights.

Required: 3+ years in backend data engineering, Kotlin/Scala/Java, Python, Kafka, Flink, Spark, SQL, and AWS/Kubernetes/Docker. On-site in San Mateo with competitive pay and benefits.

Qualifications

  • Bachelor’s or Master’s degree in Computer Science or a related field or equivalent practical experience
  • 3+ years of experience in software development and backend engineering developing and maintaining high throughput and concurrent systems with high availability and fault tolerance
  • Proficient in JVM Languages (Kotlin, Scala, Java) and Python
  • Experience with Apache Kafka, Flink, Spark, and SQL
  • Knowledge of software paradigms like functional programming, object oriented programming, TDD
  • Knowledge of web technologies including REST, JSON, gRPC, and WebSockets
  • Expertise on data structures (JSON, Avro, Protobuf) as well as unstructured and semi-structured data
  • Experience with ETL, stream processing, real‑time pipelines, and batch processing
  • Familiarity with software development tools and processes like Git and CI/CD
  • Track record monitoring and analyzing system performance, isolating issues or bottlenecks that could impact reliability, performance and scalability
  • Self‑motivated, strong interpersonal and communication skills; ability to work with geographically remote teams
  • Experience with Amazon Web Services at enterprise scale including, but not limited to, OpenSearch, MSK, and EKS is a plus
  • Experience with Kubernetes, Docker, and cloud deployment technologies is a plus

Responsibilities

  • Design and implement middleware and backend systems capable of handling high throughput and load
  • Develop and maintain stream processing jobs using Flink (stateful / stateless), and implement scalable ETL jobs that enable our partners and customers to glean intelligent insight
  • Optimize performance, reliability, and monitoring of the data pipeline stack
  • Support migration efforts of our on-premises Kafka to new cloud technologies
  • Perform in-depth analysis of functional or business requirements
  • Contribute to architectural decisions for PlayStation’s cloud streaming data pipeline
  • Liaise with Business Intelligence and product domain teams to help turn data into information, and information into business value

Skills

JVM languages
Python
REST/JSON/gRPC/WebSockets
Distributed data & pipelines
Git & CI/CD
Data orchestration
AWS Cloud

Education

Bachelor’s or Master’s degree in CS or related field

Tools

Kubernetes
Docker
OpenSearch
MSK
EKS
Kafka
Flink
Spark
SQL

Job description

Sony Interactive Entertainment in San Mateo, CA is hiring a Data Engineer II to build and maintain JVM-based data systems supporting PlayStation Cloud Streaming. You will implement high-throughput backend services, stream processing with Flink, and collaborate with BI to transform data into strategic insights.

Required: 3+ years in backend data engineering, Kotlin/Scala/Java, Python, Kafka, Flink, Spark, SQL, and AWS/Kubernetes/Docker. On-site in San Mateo with competitive pay and benefits.

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