Public Sector GPU-Accelerated Computing Engineer

NVIDIA

United States

On-site

USD 152,000 - 242,000

Full time

2 days ago
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Job summary

NVIDIA is seeking world-class computer scientists and engineers for its Public Sector Devtech team. You will research and develop techniques to GPU-accelerate applications in the federal ecosystem, performing in-depth analysis and optimization for current and next-generation GPU architectures.

You will collaborate with diverse teams across NVIDIA to influence architecture, software, and programming models, ensuring top performance and developer productivity. Some travel may be required.

Qualifications

  • BS/MS/PhD in engineering or computer science or equivalent experience.
  • Proficiency in C/C++ and/or Fortran with strong software design skills.
  • Strong mathematical foundations including linear algebra and numerical methods.
  • Experience with parallel programming, CUDA C/C++ and OpenACC.

Responsibilities

  • Collaborate with application developers to optimize core parallel algorithms and data structures for GPUs.
  • Work with architecture, libraries, tools, and system software teams to influence design and performance.
  • Occasional travel for conferences and on-site visits with developers.

Skills

C/C++
Fortran
CUDA
OpenACC
Parallel programming
Mathematics

Education

BS/MS/PhD in engineering or CS

Tools

CUDA
OpenACC

Job description

NVIDIA is seeking world-class computer scientists and engineers for its Public Sector Devtech team. You will research and develop techniques to GPU-accelerate applications in the federal ecosystem, performing in-depth analysis and optimization for current and next-generation GPU architectures.

You will collaborate with diverse teams across NVIDIA to influence architecture, software, and programming models, ensuring top performance and developer productivity. Some travel may be required.

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