Product (UX) Designer

Jobot

Seattle (WA)

Hybrid

USD 157,000 - 267,000

Full time

14 days+

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Benefits offered by this job

Salary: $157,000 - $267,000
Health, Dental, Vision, & HSA options
Unlimited PTO
Commuter Benefits
Learning & Development Allowance
Health & Wellness Stipend
Sabbatical Program
Cutting-Edge Space Tech

Job summary

A leading technology startup in Seattle is seeking a Product/UX Designer to lead the design of their core product surfaces. This role requires a blend of strong design skills and technical curiosity, focusing on the user journey for developers. Responsibilities include designing dashboards, mobile apps, and documentation experiences while creating a cohesive design language system. Candidates should have extensive experience in product design and a deep understanding of developer needs.

Qualifications

  • 8+ years of product design experience with a portfolio exemplifying strong craft and UX thinking.
  • Experience designing for developer audiences across multiple touchpoints.
  • Comfort with journey mapping, user flows, wireframing, and prototype-based testing.
  • Fluency with modern design tools and AI-assisted workflows.
  • Strong fundamentals in interaction design and accessibility.

Responsibilities

  • Design and evolve Hubble’s dashboard for onboarding and management.
  • Design the documentation experience for clarity and usability.
  • Create a cohesive mobile app design that supports field operations.
  • Build and maintain a design language system that scales.
  • Deliver complete design artifacts including user flows and handoffs.

Skills

Product design
User experience (UX)
Journey mapping
Interaction design
Visual design
Prototyping
Information architecture
Design systems

Tools

Modern design tools

Job description

Overview

Our client was founded with the intention of delivering on the promise of what Internet-of-Things (IoT) was supposed to be. They’re building a global Bluetooth network dedicated to machine-to-machine connectivity. Our client is an early-stage, venture-backed startup supported by some of the best investors in the world.

Benefits
  • 💰 Salary: $157,000 - $267,000 (commensurate with experience)
  • 🩺 Health, Dental, Vision, & HSA options
  • 🌍 Unlimited PTO
  • 🚇 Commuter Benefits (if working from HQ)
  • 🎓 Learning & Development Allowance
  • 💪 Health & Wellness Stipend
  • 🌎 Sabbatical Program – recharge and explore new ideas
  • 🛠 Cutting-Edge Space Tech – work on state-of-the-art satellite system
Job Details

We’re looking for a Product/UX Designer to own the design of Hubble’s core product surfaces: the dashboard, developer documentation, and mobile app. This role sits at the intersection of product and engineering, and requires deeply understanding how developers and enterprise operators experience Hubble across every touchpoint, from reading our docs and setting up physical hardware for the first time, to managing a large fleet of connected assets in the field.

You’ll be the person who holds the full user journey in mind and makes sure the experience is coherent across all of it. You’ll talk directly to customers, conduct research, and bring that understanding back into every design decision. You’ll also build the design systems and foundations that let Hubble design consistently as the product scales.

This role is for someone who combines strong design craft with genuine technical curiosity and real empathy for developer audiences. You should be equally comfortable discussing API design and device constraints with engineers and sitting with a customer to understand how they think about connectivity, asset visibility, or operational monitoring, and then turning that understanding into product experiences that feel intuitive and well-considered.

Preference is for the role to be in Seattle, but West Coast Remote could be okay.

Responsibilities
  • Design and evolve Hubble’s dashboard: the primary surface where developers and enterprise operators onboard devices, manage fleets, and extract operational signal from their connected assets.
  • Design for velocity. Think big about the end-state experience, but break it into shippable increments. Structure work so that we can crawl, walk, and run, validating early, learning quickly, and avoiding over-design before product-market fit signals are clear.
  • Design the developer docs experience, working with engineering and technical writers to make documentation that is clear, navigable, and genuinely useful for developers at every stage of integration.
  • Design the Hubble mobile app, with an understanding of how the mobile context differs from the dashboard and what developers and operators need when they are in the field.
  • Think across the full user journey. A developer’s experience of Hubble spans documentation, APIs, physical device setup, the dashboard, and the mobile app. Your designs should account for how those touchpoints connect and hand off to each other.
  • Build and maintain a design language system with documented components and usage guidance that scales across product surfaces and supports engineering velocity.
  • Deliver complete design artifacts: user flows, state coverage across idle, loading, success, error, and empty states, and handoffs that give engineers what they need to build without follow-up.
  • Use AI tools to move faster and explore more broadly. Generate multiple directions early, synthesize user research efficiently, and prototype ideas at a fidelity useful for getting feedback before committing to a direction.
  • Participate in PRD reviews and RFC cycles and bring a design point of view to product and engineering decisions.
  • Talk directly to developers and enterprise operators. Understand how they think about their problems and let that shape what you design.
  • Partner with Growth on activation flows and self-serve content that reduces friction for developers discovering Hubble on their own.
Qualifications
  • 8+ years of product design experience with a portfolio that demonstrates strong craft and UX thinking.
  • Experience designing for developer audiences across multiple touchpoints. You understand how developers evaluate tools, what earns their trust, and how to design across surfaces like documentation, APIs, dashboards, and mobile in a way that feels cohesive. Bonus if you have thought about design across the full developer journey, including the physical hardware context developers are building in.
  • Comfort with the full range of UX work: journey mapping, user flows, wireframing, interaction design, visual design, and prototype-based testing. You move fluidly between strategic and detailed work.
  • Fluency with modern design tools and AI-assisted workflows that results in faster iteration, broader exploration, and higher-quality output.
  • Strong fundamentals in information architecture, visual hierarchy, interaction design, and accessibility.
  • Experience with developer platforms, IoT, connectivity, infrastructure, or enterprise SaaS preferred.
  • A track record designing for both product-led growth and enterprise motions, with an understanding of where those design requirements diverge.
  • Disciplined about sprint cadence. You produce artifacts on time, communicate clearly with engineering and product, and close handoff loops without creating downstream ambiguity.
  • Experience building design systems that teams actually use, with documentation that helps engineers work independently.
  • Clear, confident communicator. You can present a design rationale, hold a point of view, and write UX copy with the same care you bring to the UI.
  • Self-directed. You identify the work that matters, prioritize well, and operate effectively without close direction.
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