Product Designer II

Deepgram

San Francisco (CA)

Remote

USD 120,000 - 170,000

Full time

3 days ago
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Job summary

Deepgram is seeking a Product Designer to own UI execution for Playground and Console, collaborating with senior designers and delivering end-to-end work across multiple surfaces. You will quickly become fluent in Cosmos, applying it to developer-focused workflows and ensuring strong visual and interaction craft.

You’ll report to the Director of Product Design and move at AI-paced speed, adapting to evolving product needs while contributing to design system evolution and cross-functional

Qualifications

  • Strong UI craft with a portfolio showing visual and interaction judgment.
  • Experience taking feature-level work end to end, from direction through production handoff.
  • Fluency in design systems and judgment to know when a pattern does/does not fit.
  • Clear written communication including reasoning behind decisions.
  • Comfort with technical or abstract product surfaces.
  • AI tools in daily practice and ability to apply them to workflows.

Responsibilities

  • Design and refine UI across Playground and Console, following defined problems and direction.
  • Support senior designers on feature work, delivering end-to-end pieces with minimal guidance.
  • Fill design capacity across surfaces as needed.
  • Apply Cosmos consistently, handle edge cases not yet covered by the system.
  • Document the rationale behind decisions for engineers and teammates.
  • Present updates and critique with thoughtful reasoning and useful peer feedback.
  • Leverage AI tools and design tooling in everyday work and share learnings.

Skills

UI craft
Design system
Portfolio
Developer-focused
Communication
AI tooling
Cross-functional
Prototyping

Tools

Cosmos design system

Job description

Company Overview

Deepgram is the leading platform underpinning the emerging trillion-dollar Voice AI economy, providing real-time APIs for speech-to-text (STT), text-to-speech (TTS), and building production-grade voice agents at scale. More than 200,000 developers and 1,300+ organizations build voice offerings that are ‘Powered by Deepgram’, including Twilio, Cloudflare, Sierra, Decagon, Vapi, Daily, Cresta, Granola, and Jack in the Box. Deepgram’s voice-native foundation models are accessed through cloud APIs or as self-hosted and on-premises software, with unmatched accuracy, low latency, and cost efficiency. Backed by a recent Series C led by leading global investors and strategic partners, Deepgram has processed over 50,000 years of audio and transcribed more than 1 trillion words. There is no organization in the world that understands voice better than Deepgram.

Company Operating Rhythm

At Deepgram, we expect an AI-first mindset—AI use and comfort aren’t optional, they’re core to how we operate, innovate, and measure performance.

Every team member who works at Deepgram is expected to actively use and experiment with advanced AI tools, and even build your own into your everyday work. We measure how effectively AI is applied to deliver results, and consistent, creative use of the latest AI capabilities is key to success here. Candidates should be comfortable adopting new models and modes quickly, integrating AI into their workflows, and continuously pushing the boundaries of what these technologies can do.

Additionally, we move at the pace of AI. Change is rapid, and you can expect your day-to-day work to evolve just as quickly. This may not be the right role if you’re not excited to experiment, adapt, think on your feet, and learn constantly, or if you’re seeking something highly prescriptive with a traditional 9-to-5.

Note: This is a remote role based in Pacific Time, with a preference for candidates located in San Francisco.

About The Role

Playground and Console are where developers meet Deepgram for the first time. Our redesigns are shipping into development now, and both surfaces have steady, real UI work ahead of them.

We're looking for a Product Designer to own that execution. You'll work alongside our senior designers on feature-level work, take assigned pieces end to end once the direction is set, and float to whichever surface needs design hours that week. The work is well-defined and it matters: it is the first impression of the product for most of the people who use it.

This role is deliberately flexible. You'll build fluency in our design system, our developer audience, and our product faster than you would sitting on one surface for a year, and you'll be the reason senior designers get to stay on the problems only they can solve.

You’ll report directly to the Director of Product Design.

Your first chapter: feature-level UI across Playground and Console, running on Cosmos, our design system.

What You’ll Do
  • Design and refine UI across the Playground and Console experiences, working from a defined problem and a general solution direction
  • Support senior designers on feature work, taking assigned pieces end to end with minimal guidance once the approach is set
  • Pick up design work wherever capacity is needed, across product surfaces
  • Apply Cosmos consistently, and exercise judgment on the edge cases the system does not answer yet
  • Document the why alongside the what, so your decisions are legible to the team and to engineering
  • Give regular updates, present your rationale in critique, and give your peers feedback worth having
  • Use our AI and design tooling in your day-to-day work, and share what you learn with the team
You’ll Love This Role If You
  • Take pride in execution, and care whether the spacing is right
  • Want range early, across multiple surfaces and problem types, rather than one narrow lane
  • Like designing for developers, and find technical products more interesting than intimidating
  • Want to learn from senior designers by working next to them on real work
  • Are excited to move at the pace of AI and figure out where these tools genuinely help
It’s Important To Us That You Have

We care more about expertise and leadership than years of experience.

  • Strong UI craft, with a portfolio that shows clear visual and interaction judgment
  • Experience taking feature-level work end to end, from direction through production handoff
  • Fluency working inside a design system, and the judgment to know when a pattern does not fit
  • Clear written communication, including the reasoning behind your decisions
  • Comfort with technical or abstract product surfaces
  • AI tools already in your daily practice, with a view on where they help
It Would Be Great If You Had
  • Experience designing for developers or technical users, including APIs, SDKs, documentation, or console workflows
  • Exposure to B2B SaaS with both self-serve and enterprise motions
  • Prototyping skills beyond static screens
  • Experience contributing to a design system rather than only consuming one
  • Curiosity about voice, audio, or real-time products
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