Product Designer

Bleebo

San Francisco (CA)

On-site

USD 90,000 - 140,000

Full time

14 days+
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Job summary

Bleebo is seeking a talented UX/UI Designer to contribute to a robust Windows desktop application. The role focuses on UI/UX design for Windows desktop applications, including prototyping, wireframes, high-fidelity comps, and skinning using Photoshop and XAML inside Visual Studio.

Candidates will work with product managers to translate complex requirements into detailed designs, advocate for end-users, and produce production-ready assets while balancing deadlines and costs.

Qualifications

  • Experience designing for Windows desktop applications.

Responsibilities

  • Collaborate with UI product managers to translate requirements into detailed designs.
  • Create wireframes, flowcharts, and high-fidelity design comps.
  • Advocate for end-users throughout the design process and promote best practices.
  • Produce final design specs balancing deadlines and costs.
  • Create production-ready assets using Photoshop or XAML tools within Visual Studio.
  • Design Windows GUI layouts, skins, and prototypes and oversee usability testing.

Skills

UX design
UI design
Prototyping
Wireframes
Usability testing
Information architecture
Photoshop
XAML
Visual Studio
High-fidelity comps

Tools

Expression Blend
Visual Studio

Job description

We are seeking a talented team member skilled in user experience (UX) design and/or user interface (UI) design to contribute to a very robust, large and complex windows desktop application/system. T he UI /UXDesigneris responsible for UI/UXdesign of application development projects for Windows desktop applications. Best practices and design methods will be utilized to insure the success of the projects. Perform UI /UXPrototyping, mock ups, screen design, initial prototyping, compositions, then, wireframes. Then photoshop, then other tools or Mark Up or XAML tools. These are high resolution compositions, mock ups and wireframes. Re-skinning the existing Windows product, and reshape the future of the new, upcoming desktop product. A few things being discussed “metro” interface, is Windows 8 style the best? what user interface design is best? Should apple concepts be applied? What look and feel should be adopted here? Work with high-level executive technologists.

This position affords opportunities to work across a broad range of UI/UXrelated disciplines from UI prototyping and interactive design, to usability testing and information architecture. The team member will be expected to apply intuitive design methodologies to wire framing, graphics development, skinning, and layout structuring. Flexibility, adaptability and the ability to learn quickly in various technical and creative environments, while delivering quality work by tight deadlines, are key attributes of this individual. Keep in mind this is for Windows User Interfaces (UI) and user experience (UX), not web user interfaces (UI), however someone good user experience design could have skills from Windows UI design or Web UI design (HTML, CSS, HTML5, CSS3); XAML or Expression Blend might be used or learned.

  • Work closely with UI product managers to understand complex functional requirements and transform them into detailed designs specifications.
  • Effectively communicate design recommendations using wireframes, flowcharts, high-fidelity design comps, high-resolution graphics, interactive prototypes and the occasional cocktail napkin or the back of a brown paper bag with a pencil J.
  • Advocate for the needs of end-users throughout the product design process; evangelize & promote good design principals and best practices throughout the organization.
  • Work with project stakeholders to build consensus behind the best practical (not always the best possible) design solutions; produce final design specs that balance development deadlines and implementation costs against key design considerations
  • Create production-ready assets (icons, applications themes, etc.) using Photoshop or XAML tools or other tools inside Visual Studio 2010-12 IDE.
  • Responsible for the design and development of application layouts, graphics, multimedia, simulations, Windows GUIs screen mock ups, prototypes, and wireframes.
  • Effectively develops in a clean, well structured, easily maintainable format.
  • Utilizes storyboarding and graphic pre-designs where appropriate.
  • Demonstrates creative, technical and analytical skills.
  • Demonstrates ability to communicate effectively in both technical and business environments.
  • Evaluate the latest design trends and determine how best to translate them into our flagship platform.
  • Independently manage multiple, concurrent projects in a fast-paced development environment, proactively ensuring that appropriateUXconsiderations are made throughout the SDLC
  • Organizeand facilitate small-scale usability tests
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