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Getvinci in Palo Alto is seeking a software-focused data generation engineer to build procedural geometry generators and simulation configurations.
You will work at the intersection of geometry, physics simulation, and ML to generate diverse, physically plausible samples for training and evaluating our physics models.
About Us
Vinci is building physics AI for hardware design. Our models deliver ultrafast, accurate thermal and mechanical simulation and our platform puts that capability in the hands of every hardware engineer, not just simulation specialists. The quality of our models is bounded by the quality and diversity of the data they're trained on, and that data doesn't exist in the wild. We generate it.
General Description
You will join the data generation team and build the systems that produce the synthetic geometries, materials, boundary conditions, and simulation configurations used to train and evaluate our physics models.
This is a deep technical role at the intersection of computational geometry, physics simulation, and machine learning. The core challenge: write programs that generate families of hardware-like geometries and simulation setups — diverse enough to cover the space our models will see in production, constrained enough that every sample is valid, physically plausible, and useful as training signal.
We're hiring across levels from strong mid‑level through staff.