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NVIDIA in Redmond is seeking a Principal System Architect to drive the architecture for high-volume GPU products. The ideal candidate will possess over 15 years of SoC architecture experience, leading cross-functional teams and ensuring optimal performance and scalability.
Responsibilities include defining architecture, evaluating power/performance, and producing documentation. A Master's in a relevant field is required, with strong leadership, documentation, and collaboration skills. The role offers a competitive salary range of $272,000 - $431,250.
A key part of NVIDIA's strength is to innovate how we architect and develop our GPU for the changing AI and accelerated workloads. We are constantly looking for ways to improve the scalability of our design, infrastructure and methodology. We are looking for a Principal System Architect with a wealth of experience in shaping and bringing to fruition high-performance, high-volume System-on-Chip (SoC) platforms. The ideal candidate will bring deep technical expertise across multiple SoC domains, along with strong leadership and communication skills. This senior technical position entails hands‑on architectural definition and the capability to influence and drive multi‑functional engineering teams.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.
You will also be eligible for equity and benefits.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.