Principal Software Engineer, Service Mesh & Networking Platform

Showcify, Inc.

San Mateo, Northern (CA, KY)

Hybrid

USD 295,000 - 345,000

Full time

10 days ago

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Benefits offered by this job

Industry-leading compensation package
Excellent medical, dental, and vision
A rewarding 401k program
Flexible vacation policy
Roflex - Flexible and supportive work?
Roblox Admin badge for your avatar
Free catered lunches five times a week
Onsite fitness center and program/Go-p
Annual CalTrain Go Pass

Job summary

Roblox is seeking a Principal Software Engineer for the Service Networking team in San Mateo, CA. You will set technical direction for service mesh, design control-plane and data-plane capabilities, and lead migrations across Kubernetes, Nomad, and cloud environments.

You will partner with Security and application teams to enable workload identity, mutual TLS, and enforce traffic policies in production, while driving performance, observability, and deployment automation.

Qualifications

  • 8+ years of software engineering experience on large-scale distributed systems.
  • Expertise in service mesh, proxies, gateways, or related infrastructure domains.
  • Strong understanding of networking, service discovery, traffic management and secure service communication.
  • Strong programming skills in Go, C++, Rust or other systems languages.
  • Experience operating Kubernetes or comparable orchestration platforms in production; Envoy/Istio internals and open-source contributions relevant.
  • Proven ability to translate ambiguous problems into technical direction and drive coordinated execution.

Responsibilities

  • Set the technical strategy and roadmap for service mesh, balancing reliability, security, performance and cost.
  • Design and build control-plane and data-plane capabilities for service discovery, routing, load balancing, and traffic policy.
  • Lead integration and migration across Kubernetes, Nomad, and cloud environments with safe rollout plans.
  • Partner with Security and applications teams to deliver workload identity, mutual TLS, and traffic policy enforcement in production.
  • Improve resource efficiency and reliability through performance analysis, testing, observability, incident response, and deployment automation.
  • Lead technical decisions, review production code, and mentor senior engineers.

Skills

8+ years of software engineering
Service mesh expertise
Networking fundamentals
Go, C++, Rust skills
Kubernetes production experience
Envoy/Istio internals & open-source

Tools

Kubernetes
Envoy
Istio

Job description

Roblox is seeking a Principal Software Engineer for the Service Networking team in San Mateo, CA. You will set technical direction for service mesh, design control-plane and data-plane capabilities, and lead migrations across Kubernetes, Nomad, and cloud environments.

You will partner with Security and application teams to enable workload identity, mutual TLS, and enforce traffic policies in production, while driving performance, observability, and deployment automation.

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