An application made for this job — a tailored resume and cover letter that speak straight to the posting.
NVIDIA Corporation is seeking a senior software architect and engineer to design and ship an Always-On GPU profiling service. You will lead architecture across system software, drivers, and CUDA, delivering low-overhead, scalable profiling for ML workloads.
The role demands 15+ years in C/C++ system development, strong leadership, and a track record delivering reliable, high-performance software. Equity, benefits, and a competitive base salary are offered.
Help design and ship an Always-On, low-overhead GPU profiling service that runs in production, scales across cluster environments, and delivers actionable insights for ML workloads. You will lead the architecture and hands-on delivery across system software, drivers, and CUDA to make profiling continuously available and reliable.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until February 14, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer.
As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
NVIDIA pioneered accelerated computing.
Today, our AI infrastructure powers global intelligence, transforming every industry.
Learn more about NVIDIA.