Principal Model Optimization Engineer

Roblox

San Mateo (CA)

On-site

USD 295,250 - 345,040

Full time

14 days+

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Benefits offered by this job

Equity compensation
Comprehensive benefits package

Job summary

Roblox in San Mateo, CA is seeking a Model Optimization Engineer to optimize machine learning models focusing on GPU performance. Candidates should have over 6 years of experience, excellent debugging skills, and proficiency in tools like CUDA and Triton. The role involves analyzing and improving performance bottlenecks while collaborating with data scientists and engineers. The annual salary range is $295,250 — $345,040 USD, with onsite requirements Tuesdays to Thursdays.

Qualifications

  • 6+ years of professional experience in system design.
  • Experience debugging GPUs and reading GPU profiles.
  • Proficient in advanced frameworks to enhance model execution speed.

Responsibilities

  • Optimize machine learning models for GPU performance.
  • Conduct performance profiling analysis of machine learning pipelines.
  • Collaborate with cross-functional teams on model deployment.

Skills

Debugging GPUs
CUDA
Triton
TensorRT
Model optimization techniques for LLMs

Education

Bachelor's degree in Computer Science

Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

ML Platform @ Roblox today supports hundreds of ML use cases and billions of inferences per day across Discovery, Safety, Engine, and much more. As a Model Optimization engineer on ML Platform, you will be responsible for digging deep into model internals to optimize performance, for both training and inference. We are looking for accomplished engineers to help us maximize performance of our platform.

You Will:
  • Optimize machine learning models for performance on GPU architectures, focusing on both training and inference workflows.
  • Conduct low-level performance profiling analysis to identify bottlenecks in existing machine learning pipelines and propose actionable improvements.
  • Contribute to the development of best practices and tooling for model optimization and deployment.
  • Collaborate with cross-functional teams, including data scientists and software engineers, to integrate and deploy optimized models into production environments.
  • Partner across organizations to build tooling, interfaces, and visualizations that make the ML@Roblox a delight to use.
You Have:
  • 6+ years of professional experience and a tool chest of system design experience upon which to draw to build performant systems for all of Roblox.
  • Have significant experience debugging GPUs - reading GPU profiles, debugging Xid errors, etc.
  • Proficient in advanced tools and frameworks (e.g., CUDA, Triton, TensorRT) to enhance model execution speed and reduce latency.
  • Experience with model optimization techniques for LLMs, such as speculative decoding, continuous batching, quantization, etc.
  • A performance nut; you love pushing the limits of what’s possible, whether it’s squeezing every last ounce of efficiency from a GPU, fine-tuning algorithms for peak speed, or innovating new techniques to enhance model performance.
  • A generalization advocate: you're passionate about building tools and frameworks that consistently deliver improvements in model performance.
  • Passionate about supporting internal partners (data scientists and ML Engineers) to meet and understand their needs.
  • A Bachelor's degree in Computer Science, Computer Engineering, Data Science, or a similar technical field.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$295,250 — $345,040 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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