Principal Materials Artist: Elevate PBR & Surfaces

Respawn Entertainment

West Chatsworth (CA)

On-site

USD 154,000 - 234,000

Full time

14 days+

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Job summary

Respawn Entertainment is seeking a Principal Materials Artist for the Apex Legends project to establish and maintain a core material library and surfacing workflows. You will lead surfacing strategy, collaborate across rendering, technical art, and craft, and contribute to tools and pipelines with a focus on high performance and cross-platform targets.

The ideal candidate has deep PBR knowledge, expert Substance Painter/Designer skills, and proven experience building shared material libraries at

Qualifications

  • 12+ years of professional game development experience.
  • Portfolio demonstrating a wide range of high quality materials and a mastery of PBR.
  • Expert level knowledge of Substance Painter and Designer.
  • Direct production experience building shared material libraries that have been brought to market at a AAA scale and quality.
  • Experience in live service titles, seasonal content, cosmetics, or character customization systems is a plus.
  • Experience collaborating with technical disciplines on standing up new pipelines.
  • Capability to author materials or shaders as proof of concept or visual targets is a plus.
  • Comfortable working with proprietary technology that ships on a wide range of platforms with performance as a top priority.
  • Strong ability to clearly communicate, both verbally and in writing, create documentation, training materials, or mentoring junior artists.

Responsibilities

  • Co-develop new surfacing strategies and pipelines in collaboration with rendering, technical art, and craft experts.
  • Build, curate, and maintain a high quality shared material library.
  • Help design material systems or layered materials with an understanding of complex surface interactions.
  • Contribute to tools and pipelines leveraging subject matter expertise in Substance Painter/Designer, Houdini Copernicus, or other related DCC tools.
  • Be a champion for technology that meets high performance expectations and technical constraints.
  • Help test and validate new rendering and lighting features.
  • Build partnerships and collaborative efforts between multiple disciplines to achieve successful solutions.

Skills

12+ years game development
PBR materials mastery
Substance Painter/Designer expert
Shader authoring
Pipeline collaboration
Documentation/mentoring

Tools

Substance Painter
Substance Designer
Houdini
Copernicus

Job description

Respawn Entertainment is seeking a Principal Materials Artist for the Apex Legends project to establish and maintain a core material library and surfacing workflows. You will lead surfacing strategy, collaborate across rendering, technical art, and craft, and contribute to tools and pipelines with a focus on high performance and cross-platform targets.

The ideal candidate has deep PBR knowledge, expert Substance Painter/Designer skills, and proven experience building shared material libraries at

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