Principal AI Systems Architect for Immersive Reality

Meta

Augusta (ME)

On-site

USD 208,000 - 289,000

Full time

44 hours ago
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Job summary

Meta Reality Labs seeks a principal-level AI Systems Engineer to define the hardware architecture strategy for next-generation AI-accelerated computing systems powering VR, AR, and wearables. You will shape silicon and system roadmaps for on-device AI inference and training workloads across wearables, headsets, and spatial computing platforms.

You will drive imaging pipelines with ISP integration and real-time processing, lead hardware-software co-design with silicon, firmware, camera systems,

Qualifications

  • 12+ years of hardware systems architecture experience focused on AI, ML, imaging, or HPC.
  • Deep expertise in camera pipeline architecture and ISP.
  • Experience defining SoC/system architecture for AI inference or training workloads.
  • Experience imaging subsystems for real-time computer vision, multi-camera, depth sensing.
  • Experience with hardware-software co-design and ML compiler stacks.
  • Ability to drive multi-year hardware roadmaps for imaging and AI systems.

Responsibilities

  • Define multi-generation hardware architecture strategy for AI inference and training systems across VR, AR, and wearable device platforms.
  • Lead system-level architectural exploration and trade-off analysis across compute, memory hierarchy, interconnect fabric, and power delivery for on-device AI workloads.
  • Architect end-to-end camera and imaging pipelines, including sensor interfaces, ISP integration, and real-time image processing for computer vision and perception applications.
  • Drive hardware-software co-design initiatives by partnering with silicon engineering, firmware, camera systems, and ML platform teams to optimize end-to-end AI and imaging pipeline performance.
  • Define architectural requirements for camera subsystems including multi-camera synchronization, depth sensing, and low-latency visual processing for AR/VR applications.
  • Establish architectural requirements and performance targets for custom AI accelerators, ISPs, SoCs, and supporting subsystems in spatial computing devices.
  • Develop and maintain system performance models and simulation frameworks to evaluate architectural decisions against real-world AI and imaging workload characteristics.
  • Provide architectural guidance and technical direction across hardware engineering organizations, aligning imaging and AI roadmaps with product and research priorities.
  • Identify and resolve system-level bottlenecks in imaging latency, AI inference throughput, and energy efficiency for wearable and headset form factors.
  • Engage with external silicon partners, camera module vendors, and research institutions to evaluate emerging imaging technologies and incorporate them into long-range architecture plans.
  • Communicate architectural vision and technical rationale to executive leadership and cross-functional stakeholders through written proposals and design reviews.

Skills

Hardware architecture
AI/ML systems
Camera pipelines
System design
SoC architecture
Hardware-software co-design
Performance modeling
Executive communication

Tools

ML compiler stacks
ISP design software

Job description

Meta Reality Labs seeks a principal-level AI Systems Engineer to define the hardware architecture strategy for next-generation AI-accelerated computing systems powering VR, AR, and wearables. You will shape silicon and system roadmaps for on-device AI inference and training workloads across wearables, headsets, and spatial computing platforms.

You will drive imaging pipelines with ISP integration and real-time processing, lead hardware-software co-design with silicon, firmware, camera systems,

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