Platform Engineer - GPU-Scale Cloud Native

Beam

California (MO)

On-site

USD 140,000 - 190,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Equity
Health benefits
Learning budget
Fitness stipend

Job summary

Beam is an ultrafast AI inference platform. We’re hiring a Platform Engineer to advance our distributed system and GPU-backed workloads. You’ll work on container runtimes, OCI image formats, and scalable deployments across multiple clouds, using Go and Python with Go/Rust strengths.

Based in NYC and working in an office environment, you’ll collaborate closely with customers and internal teams to ship high-performance cloud-native solutions that touch millions of users worldwide.

Qualifications

  • 3-5 years of experience working with a large distributed system.
  • Comfortable with Kubernetes.
  • Experience writing a statically typed language, like Golang or Rust.
  • Familiarity with things like gRPC, Helm/Kustomize, and Terraform.
  • Excited to collaborate closely with customers.
  • Enthusiasm for developer tools, cloud native technologies, and open source software.

Responsibilities

  • Develop platform engineering capabilities for container runtimes and GPU workloads.
  • Collaborate with customers and teams to scale GPU-backed workloads across clouds.

Skills

Distributed systems
Kubernetes
Go
Rust
gRPC
Helm/Kustomize
Terraform
Customer collaboration
Open source
Cloud native

Tools

Go
Rust

Job description

Beam is an ultrafast AI inference platform. We’re hiring a Platform Engineer to advance our distributed system and GPU-backed workloads. You’ll work on container runtimes, OCI image formats, and scalable deployments across multiple clouds, using Go and Python with Go/Rust strengths.

Based in NYC and working in an office environment, you’ll collaborate closely with customers and internal teams to ship high-performance cloud-native solutions that touch millions of users worldwide.

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