Perception Engineer

Brahma Consulting Group

San Francisco (CA)

On-site

USD 150,000 - 190,000

Full time

21 hours ago
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Job summary

Brahma Consulting Group is seeking an experienced Perception Engineer to own and scale our perception stack on NVIDIA edge hardware (Jetson Thor/Orin). You will ship real-time CV models, video ingestion frameworks, and tracking algorithms for field deployments.

This role emphasizes production ownership and cross-functional collaboration across hardware and software teams. The candidate should bring 4–7 years of hands-on experience in applied perception or ML systems, strong C++ and Python

Qualifications

  • 4–7 years of hands-on experience building and deploying applied perception or machine learning systems in production at a startup or high-growth tech environment.
  • Advanced proficiency in C++ (C++20 preferred) and Python.
  • Direct experience deploying on edge hardware using NVIDIA DeepStream, GStreamer, TensorRT, and JetPack (Jetson Orin/Thor).
  • Background in computer vision for hardware products in safety-critical or hardware-adjacent fields (e.g., robotics, autonomous vehicles, aerospace, or physical security).
  • Strong knowledge of video streaming formats, camera feeds, multi-object tracking, and multi-camera association.

Responsibilities

  • Perception Architecture: Re-architect and optimize core perception services running on NVIDIA Thor to support increased camera stream capacity, lower latency, and stability.
  • Model Optimization & Deployment: Evaluate, swap, and deploy faster, higher-performing deep learning models for real-time edge performance.
  • 3D Perception & Tracking: Implement monocular depth estimation on the NVIDIA Thor to enable robust 3D tracking across property boundaries.
  • Pipeline Engineering: Build and maintain high-throughput video ingestion and media processing pipelines using DeepStream, GStreamer, and FFmpeg.
  • Cross-Functional Execution: Collaborate with device, hardware, and systems teams to unblock dependencies and push updates to customer units.

Skills

C++
Python
NVIDIA edge stack
DeepStream
GStreamer
FFmpeg
TensorRT
Jetson Thor/Orin
3D perception
Multi-object tracking
Video pipelines

Tools

PyTorch
TensorRT
JetPack
GStreamer
FFmpeg
NVIDIA DeepStream

Job description

We are seeking an experienced, product-focused Perception Engineer (4–7 years of experience) to own, evolve, and scale the perception stack powering our autonomous home security hardware.


This is an applied, production-first engineering role. You won't be doing theoretical lab research—you will own the end-to-end perception pipeline and ship real-time computer vision models, video ingestion frameworks, and tracking algorithms directly onto NVIDIA edge hardware (Jetson Thor/Orin) deployed in the field.


Key Responsibilities


  • Perception Architecture: Re-architect and optimize our core perception services running on NVIDIA Thor to support increased camera stream capacity, lower latency, and maximize pipeline stability.

  • Model Optimization & Deployment: Evaluate, swap, and deploy faster, higher-performing deep learning models (e.g., PyTorch to TensorRT conversion) while maintaining real-time performance limits on edge hardware.

  • 3D Perception & Tracking: Implement monocular depth estimation onto the NVIDIA Thor platform to enable robust 3D tracking of people and vehicles across property boundaries.

  • Pipeline Engineering: Work deeply with NVIDIA DeepStream, GStreamer, and FFmpeg to build and maintain high-throughput video ingestion and media processing pipelines.

  • Cross-Functional Execution: Collaborate directly with device, hardware, and systems engineering teams to unblock dependencies and push reliable software updates to customer units.


What We're Looking For

Requirements


  • Experience: 4–7 years of hands-on experience building and deploying applied perception or machine learning systems in production at a Series A–D startup or high-growth tech environment.

  • Core Languages: Advanced proficiency in C++ (C++20 preferred) and Python.

  • NVIDIA Edge Stack: Direct experience deploying on edge hardware using NVIDIA DeepStream, GStreamer, TensorRT, and JetPack (ideally Jetson Orin or Thor).

  • Domain Background: Background in computer vision for physical hardware products in safety-critical or hardware-adjacent fields (e.g., robotics, autonomous vehicles, aerospace, or physical security).

  • Video & Media Pipelines: Strong knowledge of video streaming formats, camera feeds, multi-object tracking, and multi-camera association.

  • Languages: C++20, Python

  • Media & Video Processing: GStreamer, FFmpeg

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