On-Device OS Experimentation Engineer

Apple Inc.

Cupertino (CA)

On-site

USD 129,000 - 225,000

Full time

12 days ago

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Benefits offered by this job

Relocation
Stock programs
Educational expense reimbursement
Discretionary bonuses

Job summary

Apple Inc. is seeking an engineer for the on-device Experimentation service to empower OS developers and measure impact across devices.

You will design features, write high-performance libraries, and collaborate with cross-functional teams while focusing on memory, power, and user experience across iOS, macOS, and related platforms.

The role requires strong OS fundamentals and low-level programming with an emphasis on developer experience and end-user impact.

Qualifications

  • Strong foundation in operating systems concepts including concurrency and memory management.
  • Hands-on experience with low-level or systems software through internships, coursework, or open-source projects.
  • Excellent problem-solving, debugging, and communication skills with teamwork experience.
  • Bachelor’s degree or equivalent practical experience.

Responsibilities

  • Design and implement features and APIs for the on-device Experimentation service deployed across Apple OSes.
  • Develop and maintain high-performance libraries that are easy to use by developers.
  • Participate in all phases of the software development cycle from design to testing and debugging.
  • Diagnose and resolve issues across different layers of the software stack and write tests.
  • Collaborate with cross-functional teams to enable developer and product features.

Skills

Objective-C
Swift
C/C++
Kotlin
Concurrency

Education

Bachelor’s degree in Computer Science, Computer Engineering, or a related technical discipline
Master’s degree in Computer Science or Computer Engineering

Job description

Apple Inc. is seeking an engineer for the on-device Experimentation service to empower OS developers and measure impact across devices.

You will design features, write high-performance libraries, and collaborate with cross-functional teams while focusing on memory, power, and user experience across iOS, macOS, and related platforms.

The role requires strong OS fundamentals and low-level programming with an emphasis on developer experience and end-user impact.

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