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Netflix seeks an experienced level designer to build immersive gaming spaces, from concept to integration, for multi-sport projects.
You will collaborate with engineers to create robust pipelines and contribute creative input toward clear goals and timely results. The role requires MOBA/ARPG design knowledge and proficiency with Unity, Maya, Illustrator, and Photoshop.
Job Responsibilities: Designer Salary: $20-30/Hour Company: Netflix Location: USA Educational Requirements: Bachelor's Degree Full Job Description: We are looking for an experienced and talented level designer to build playgrounds, roads and play spaces that will enhance the quality of play and live games for new multi-sport projects. The candidate will bring technical skills, attention to detail, and an objective, curious mind. We're a small, unassuming team with big goals and a passion for creating memorable gaming moments that allow players to tell their own stories for years to come. We are looking for new members who care about the experiences they create and the people they create them with. Those who prioritize activities and are motivated by learning follow bold experiments at a fast pace. As a member of Netflix, we strive to hire the best people and value integrity, excellence, respect, inclusion and collaboration. Now is a great time to join Netflix as we aim to make the world happy. We have over 230 million subscribers in 190 countries, and we won't stop there.
Build and customize an immersive gaming space, from the first block to the final design and integration. Fill the engine area with destructible objects, interactive functions and NPCs. Maintain and develop technical standards for classification. Collaborate with engineers to develop robust pipelines for rapid deployment. Collaborate with your team by giving and receiving creative/group feedback, in addition to creative input from others and providing clear goals and desired results. Assist in project planning and monitoring to help the team grow and achieve important, achievable goals.
Most of the games are offered in an activity-based classification. Have a solid understanding of level design theory and practice, especially as they relate to MOBA and APRG games.
Thrives as a member of a multidisciplinary team Communicate honestly, objectively and curiously Be happy by learning new skills, running to participate, even if it means to pass the main task of this work if it can help us win. Play many games in different formats Works well off-site on shared projects