About the Role
As a Motion Designer for EA SPORTS MADDEN NFL, you will be a key creative force in shaping the visual excitement and energy of the game. You will design and implement high-quality 2D and 3D motion graphics that captivate millions of players and define the look and feel of our in-game content. Reporting to the Motion Graphics Lead, you will collaborate with a passionate, cross‑functional team to deliver polished motion experiences that elevate player engagement and drive the visual identity of a world‑class sports title.
Key Responsibilities
- Design and animate visually compelling 2D and 3D motion content for Madden’s in‑game presentations and front‑end experiences, ensuring the player experience stays fresh and engaging year‑round.
- Collaborate with Experience Designers, UI Designers, UI Technical Designers, Art Directors, and Engineers to translate creative direction into polished motion experiences that balance player needs, business goals, and technical constraints.
- Conceptualize and prototype to drive the visualization of new game features and product initiatives through motion prototypes, 3D explorations, and visual storytelling.
- Evolve and champion the motion design principles and standards that ensure a consistent, high‑quality visual experience across the entire Madden ecosystem.
- Present work to stakeholders, articulate design rationale, and iterate based on feedback to enhance the usability, clarity, and emotional impact of the final product.
Required Experience & Qualifications
- A strong portfolio showcasing exceptional 2D/3D motion design, video editing, compositing, and animation craft, demonstrating powerful visual storytelling and a user‑centered approach.
- 3+ years of professional experience creating high‑quality motion graphics for product, entertainment, or game development teams.
- Expert proficiency in After Effects and Cinema 4D.
- Experience with design systems and prototyping tools like Figma is essential.
- Deep understanding of core visual design principles, including composition, typography, colour, timing, and motion theory.
- Demonstrated experience creating motion content that supports a product through its development release cycles.
- Proven ability to develop concepts and translate them into compelling motion experiences, from initial exploration through final implementation.
- Excellent communication skills, with the ability to present ideas clearly and collaborate effectively with diverse teams.
- A genuine passion for sports, gaming, and creating unforgettable player experiences.
Benefits & Perks
- Vacation (3 weeks per year to start)
- 10 days per year of sick time
- Extended health/dental/vision coverage
- Basic life insurance