ML Systems Engineer, Physical AI

Orbifold AI

Palo Alto (CA)

On-site

USD 120,000 - 160,000

Full time

14 days+

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Job summary

Orbifold AI is seeking a Machine Learning Engineer in Palo Alto, California, to build and optimize the infrastructure for multimodal data processing. You will play a key role in scaling our Ray and PyTorch-based systems utilized in frontier robotics.

The ideal candidate will have extensive experience with distributed systems, strong proficiency in Python, and proven knowledge of machine learning frameworks, particularly PyTorch. You will directly influence the efficiency and performance of our data processing and model training pipelines.

Qualifications

  • 3+ years of software engineering experience with a focus on backend and distributed systems.
  • Strong proficiency in production-grade Python code.
  • Deep knowledge of PyTorch and experience with Ray.

Responsibilities

  • Architect and optimize distributed ML pipelines on Ray and PyTorch for multimodal data.
  • Profile and tune distributed training jobs for performance.
  • Build internal tools for seamless PyTorch model deployment.

Skills

Backend development
Distributed systems
Machine Learning infrastructure
Python
PyTorch
Ray
Networking
Concurrency
Fault tolerance
Parallel processing

Tools

Kubernetes
Docker
AWS
GCP
Azure
FFmpeg

Job description

Scale our Ray + PyTorch infrastructure for the multimodal video, training, and RL pipelines that power frontier robotics and world model teams. 3+ yrs distributed systems / ML infra.

About Orbifold AI

Orbifold AI is building the foundational infrastructure that the next generation of physical AI runs on. We work directly with leading robotics and world model research teams. Our work spans evaluation, model training, reinforcement learning, and the multimodal data systems that fuel them — one integrated research loop.

The bottleneck for physical AI is no longer model scale or computation. It is whether evaluation, training, and data can close the loop tightly enough to drive real progress. That loop is itself the infrastructure the next generation of physical AI will stand on, and it is what we are building.

Role Overview

We are hiring a Machine Learning Engineer to scale and optimize the ML infrastructure behind our pipelines. We process massive volumes of multimodal data — video, image, sensor, action — for some of the most demanding physical AI and world model teams in the field. Our foundation is built on PyTorch and Ray.

You will own the systems that turn raw multimodal data into the training, evaluation, and RL signals our partners depend on. Your work is the bridge between our research and our distributed compute infrastructure: making the pipelines performant, fault-tolerant, and ready to scale to the next order of magnitude.

This is highly applied infrastructure work with direct impact on what our partner models can do in the real world.

What You Will Work On
  • Architect, build, and optimize distributed ML pipelines on Ray (Ray Core, Ray Train, Ray Serve) and PyTorch, designed for the demands of multimodal video, image, and sensor data at scale
  • Profile and tune distributed training jobs and inference deployments to maximize GPU/CPU utilization and reduce latency
  • Build robust abstractions and internal tools that let our researchers and product engineers deploy PyTorch models onto our Ray clusters seamlessly
  • Design and maintain high-throughput video processing pipelines (e.g. FFmpeg, NVDEC/NVENC, frame-level indexing) that feed our curation, training, and evaluation workloads
  • Ensure the high availability, fault tolerance, and observability of our distributed compute systems
  • Build the serving infrastructure for our evaluation harnesses, verification models, and RL environments
  • Collaborate with research, data, and product engineering teams to translate modeling constraints into scalable infrastructure solutions
What We Are Looking For
  • 3+ years of software engineering experience with a strong focus on backend, distributed systems, or ML infrastructure
  • Strong proficiency in Python and production-grade code
  • Deep practical knowledge of PyTorch — including model serving, data loading bottlenecks, and memory management
  • Hands-on experience with Ray for scaling Python and machine learning applications
  • Solid understanding of distributed systems concepts: networking, concurrency, fault tolerance, parallel processing
  • Comfortable owning systems end to end in fast-paced applied research or startup environments
Nice to Have
  • Experience with large-scale video or multimodal data pipelines (e.g. FFmpeg, NVDEC/NVENC, 3D / point cloud handling)
  • Cloud-native infrastructure experience (Kubernetes, Docker) and major cloud providers (AWS, GCP, Azure)
  • Hardware accelerator experience (GPUs, TPUs) and low-level optimization (CUDA, C++)
  • Background in MLOps and automated CI/CD pipelines for machine learning
  • Familiarity with VLA models, world models, or robotics middleware (e.g. ROS/ROS2)
  • Experience with reinforcement learning environments or simulation infrastructure
Why This Role
  • Build the infrastructure that the next generation of physical AI will stand on
  • Work directly with the labs and companies shipping frontier robotics and world model systems
  • Own a critical layer of the stack end to end — from raw video and sensor ingest to distributed training and real-time evaluation serving
  • High ownership, fast iteration, and direct impact on deployed systems
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