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Moonlake, based in San Francisco, is hiring a Member of Technical Staff – Simulation Engineer to build high‑fidelity robotics simulation environments and infrastructure. You will model robot dynamics, sensors, and environments, enabling robot learning, evaluation, and sim-to-real transfer.
Collaboration across robotics, world models, AI systems, and simulation teams is essential. This on-site role requires hands-on software engineering in Python and C++, with a focus on scalable,
Introducing Moonlake, AI for creating world simulations.
About Moonlake
Moonlake is building the frontier of interactive world models: systems that generate, simulate, and reason over 3D environments for robotics, embodied AI, and interactive applications.
We develop the infrastructure that enables intelligent systems to learn, evaluate, and interact within realistic virtual environments before operating in the physical world.
Our work sits at the intersection of:
Moonlake is building the next generation of AI infrastructure for interactive digital worlds. Our mission is to enable anyone to create, simulate, and interact with rich environments using natural language and multimodal inputs, turning simple ideas into worlds with structure, physics, and intelligent behavior.
Our team has raised $28M in seed funding from NVIDIA Ventures, Threshold Ventures, AIX Ventures, and notable angels including Naval Ravikant and Jeff Dean to build the foundational layer for the future of AI—powering everything from robotics training and simulation to digital twins and interactive environments.
We are looking for exceptional engineers to help build the simulation systems that will power the next generation of robotics and embodied intelligence.
We’re looking for a Member of Technical Staff — Simulation Engineer to build the simulation systems and infrastructure that power robotics and embodied AI.
This role focuses on developing high-fidelity simulation environments that accurately model robot behavior, sensors, physics, and real-world interactions. You’ll build the simulation infrastructure used for robot learning, evaluation, synthetic data generation, and sim-to-real transfer.
You’ll collaborate closely with teams working on robotics, world models, AI systems, and simulation infrastructure.
This is a highly hands‑on software engineering role for builders who enjoy solving challenging problems across robotics, simulation, physics, and distributed systems.
Build Robotics Simulation Systems
Improve Sim-to-Real Transfer
Support Robot Learning
Build Simulation Infrastructure
Robotics Simulation
Simulation Infrastructure
Robotics
Moonlake’s vision depends on simulation systems that allow intelligent agents to learn, evaluate, and improve before operating in the physical world.
The quality of our world models, robotics systems, and AI infrastructure depends on simulation environments that are physically accurate, computationally efficient, and scalable.
As a Simulation Engineer, you’ll build the core simulation infrastructure that powers the next generation of robotics and embodied AI.
We are committed to being an on‑site, in‑person team currently based in San Francisco.