Lecturer of 3D Graphics & Animation

University of Colorado

Denver (CO)

On-site

USD 5,000 - 7,000

Part time

2 days ago
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Job summary

University of Colorado Denver seeks a Lecturer for the 3D Graphics and Animation program. The role centers on 100% teaching across introductory to advanced courses in 3D modeling, animation, look development, and project production.

The position contributes to a nationally recognized program within the College of Arts & Media. Candidates should hold a Bachelor's in 3D Graphics & Animation or related field and have professional experience in animation, VFX, or game production, with proficiency in

Qualifications

  • Bachelor's degree in 3D Graphics & Animation or similar major/emphasis.
  • One year of relevant and demonstrable professional experience in the animation, visual effects, or game production industry.
  • Proficiency with software applications used in the animation industry: Autodesk Maya, Adobe Creative Cloud, Houdini, Toon Boom Harmony, Unreal Engine.

Responsibilities

  • Teach 3D Graphics & Animation courses (100% teaching).
  • Offer instruction in 3D modeling/sculpture, 3D character animation, 2D character animation, look development, lighting, and storytelling.
  • Contribute to curriculum and student outcomes within CU Denver CAM.

Job description

Position Details

University of Colorado | Denver

Faculty Level/Title: Lecturer

Working Title: Lecturer of 3D Graphics & Animation

FTE: . 225 per 3 credit course

Salary Range : $5,371.19 per 3 credit course

Position #00638738 - Requisition #41654

Join the University of Colorado Denver

Millions of moments start at CU Denver, a place where innovation, research, and learning meet in the heart of a global city. We're the state's premier public urban research university with more than 100 in-demand, top-ranked bachelor's, master's, and doctoral degree programs. We partner with diverse learners-at any stage of their life and career-for transformative educational experiences. Across seven schools and colleges, our leading faculty inspires and works alongside students to solve complex challenges and produce impactful creative work. As part of the state's largest university system, CU Denver is a major contributor to the Colorado economy, with 2,000 employees and an annual economic impact of $800 million. To learn more about how CU Denver helps learners meet their moment, visit ucdenver.edu .

About the College of Arts & Media (CAM)

At the College of Arts & Media (CAM), we empower a diverse community of makers, scholars, and innovators to thrive in the rapidly evolving creative industries. Through a dynamic blend of critical inquiry, creative exploration, and real-world engagement, CAM prepares students for lives filled with opportunity, meaning, and purpose. Rooted in community and driven by a spirit of intellectual and artistic freedom, CAM embraces risk-takers, visionaries, and cultural disruptors by providing access to cutting-edge technology, global perspectives, and a nurturing environment where bold ideas flourish. CAM offers top-ranked degrees and programs in Film & Television, Media Forensics, Music & Entertainment, and Visual Arts.

Visual Arts at CU Denver

In Visual Arts at CU Denver, the city becomes our canvas, industry leaders become professors and a passion becomes a profession. We do our best work designing in a digital lab or putting paint to canvas in a studio. Our students have access to state-of-the art digital labs, sculpture studios, industrial equipment and darkrooms. They find opportunities at the Denver Art Museum, in galleries across the Front Range and at digital studios like Pixar. That's how the College of Arts & Media unites the ability to create with the means to succeed.

3D Graphics & Animation at CU Denver

3D Graphics & Animation at CU Denver, recognized as one of the top 50 national programs by Animation Career Review, trains students to be 3D digital content creators-in film, entertainment, medicine, and science. Students graduate with instruction in arts aesthetics, critical thinking, and communication skills while providing an intense level of expertise, instruction, and immersion in digital 3D animation and graphics.

Lecturer - 3D Graphics and Animation

What you will do: 100% Teaching

  • Lecturers may teach one or two classes (3-6 credit hours) per semester.
  • Lecturers in the 3D Graphics & Animation Program may be expected to teach in one or more of the following areas at an introductory, intermediate, or advanced level:
  • 3D modeling/sculpture
  • 3D character animation
  • 2D character animation
  • Look Development, texturing emphasis
  • Look Development, lighting emphasis
  • Story and project development
  • Animated film production
Minimum Qualifications
  • Bachelor's degree in 3D Graphics & Animation or similar major/emphasis.
  • One year of relevant and demonstrable professional experience in the animation, visual effects, or game production industry.
  • Proficiency with commercial software applications commonly used in the animation, visual effects, or game production industry that are relevant to the areas in which you specialize. Examples of such software applications are: Autodesk Maya
  • Adobe Creative Cloud Applications (Photoshop, Substance 3D Painter, etc.)
  • SideFX Houdini
  • Foundry Production Collective
  • Epic Games Unreal Engine
  • Toon Boom Harmony
Preferred Qualifications
  • One year of relevant and demonstrable experience teaching in higher or K-12 education.
  • Master's degree in 3D Graphics & Animation or similar major/emphasis.
  • Three years of relevant and demonstrable professional experience in the animation, visual effects, or game production industry.
Knowledge, Skills, and Abilities
  • Primary experience as a creative and/or producer in a collaborative media production environment.
  • Strong interpersonal and communication skills across multiple teaching modalities
  • Demonstrated history of building and maintaining effective working relationshi
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