Lead Software Engineer, Engine Systems

BLIZZARD ENTERTAINMENT, INC

Irvine (CA)

Hybrid

USD 121,500 - 224,880

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Medical, dental, vision insurance
401(k) with company match
Paid holidays and vacation

Job summary

BLIZZARD ENTERTAINMENT, INC in Irvine, CA seeks a Lead Software Engineer for Engine Systems who will advance the technology powering Diablo. This role blends hands-on technical work with leadership responsibilities, focusing on scalable engine technology for both current and future game experiences.

The position offers a hybrid work schedule and requires substantial experience in game development, particularly with C++. Candidates must possess strong problem-solving and communication skills, along with the ability to mentor other engineers.

Qualifications

  • 8+ years of experience in game development engineering.
  • Experience with proprietary C++ engines or similar AAA game engine environments.
  • Strong experience with multithreading and performance analysis.

Responsibilities

  • Manage and mentor the engineering staff of the engine core team.
  • Collaborate with multi-disciplinary stakeholders to define project requirements.
  • Maintain technical design documents outlining project architectural decisions.

Skills

Game development engineering
C++ proficiency
Leadership experience
Performance analysis
Multithreading
Code optimization
Technical communication

Education

Computer science, mathematics, physics degree

Tools

Unreal Engine

Job description

Job Title:
Lead Software Engineer, Engine Systems
Requisition ID:
R027633
Job Description:

Lead Engine Systems Engineer tasked with advancing core technology that powers Diablo, including streaming, asset loading, job scheduling, performance systems, platform support, and key runtime systems across audio, physics, UI, VFX, and more.

The role balances hands‑on technical contribution with team leadership, helping deliver scalable engine technology that supports both current and future Diablo experiences.

This role offers a flexible hybrid work week, with a mix of remote and on‑site days. Primary studio locations are Irvine, CA or Albany, NY.

Responsibilities
  • Manage, evaluate, and mentor the engineering staff of the engine core team.
  • Act as the primary point of contact for required engine functionality, collaborating with multi‑disciplinary stakeholders and project leadership to define and execute project requirements.
  • Partner with production staff and the rest of the leadership team for milestone planning and tracking development progress.
  • Author and maintain technical design documents that outline key project architectural decisions, features, milestones, and technical risks.
  • Provide engine‑based guidance and define best practices that empower designers, artists, and gameplay engineers to deliver the vision of the game.
  • Partner in driving processes and tooling necessary to ensure the game runs smoothly and efficiently across multiple hardware platforms of varying capabilities.
Minimum Requirements
  • 8+ years of experience in game development engineering.
  • Experience working in proprietary C++ engines, Unreal Engine, or similar AAA game engine environments.
  • Experience tuning engine systems to run efficiently on PC and modern consoles.
  • Previous leadership experience, including at least one shipped game title.
  • Strong experience with multithreading, performance analysis, and code optimization.
  • Ability to author, debug, and optimize production‑grade C++ code.
  • Ability to make frequent, readable, and well‑tested code commits.
  • Strong communication skills, with the ability to articulate technical vision.
  • Excellent problem‑solving and debugging skills.
  • Experience mentoring engineers, growing technical talent, and developing others.
Extra Points
  • Experience creating technologies to enable large‑scale AAA‑game development productions.
  • Computer science, mathematics, physics, or related degree(s).
  • Experience making games with large, open worlds.
Rewards

We provide a suite of benefits that promote physical, emotional and financial well‑being. Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part‑time and temporary full‑time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Equal Opportunity Employment

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Software Engineer, Engine Systems
Software Engineer, Engine Systems

Blizzard Entertainment • Irvine (CA)

Hybrid
Health insurance
401(k) with company match
Paid holidays and vacation
+2
Software Engineer, Engine Systems
Software Engineer, Engine Systems

BLIZZARD ENTERTAINMENT, INC. • Irvine (CA)

Hybrid
USD 51,000 - 95,000
Medical, dental, vision insurance
401(k) with Company match
Paid holidays and vacation
+1
Lead Software Engineer, Engine Systems
Lead Software Engineer, Engine Systems

BLIZZARD ENTERTAINMENT, INC. • Irvine (CA)

Hybrid
USD 124,000 - 229,000
Medical insurance
Dental insurance
Vision insurance
+4
Software Engineer, Engine Systems - Diablo | Irvine, CA or Albany, NY
Software Engineer, Engine Systems - Diablo | Irvine, CA or Albany, NY

Activision Blizzard, Inc. • Irvine (CA)

Hybrid
USD 51,000 - 95,000
Medical, dental, vision
401(k) match
Paid time off
+2
Senior Systems Engineer II, Unreal Engine 5
Senior Systems Engineer II, Unreal Engine 5

Blizzard Entertainment • Irvine (CA)

Hybrid
USD 146,000 - 271,000
Medical, dental, and vision insurance
401(k) with company match
Paid holidays and vacation
+1
Principal Software Engineer, Automation - Diablo | Irvine, CA or Albany, NY
Principal Software Engineer, Automation - Diablo | Irvine, CA or Albany, NY

Activision Blizzard, Inc. • Irvine (CA)

Hybrid
USD 146,000 - 270,000
Medical, dental, vision
Relocation assistance
Paid time off
Lead Software Engineer, Server - Diablo | Irvine, CA or Albany, NY
Lead Software Engineer, Server - Diablo | Irvine, CA or Albany, NY

Activision Blizzard, Inc. • Irvine (CA)

Hybrid
USD 146,000 - 270,000
Medical, dental, vision
401(k) with match
Paid holidays & vacation
Design Director, Systems - Diablo
Design Director, Systems - Diablo

BLIZZARD ENTERTAINMENT, INC. • Irvine (CA)

Hybrid
USD 127,000 - 235,000
Medical, dental, vision
Health savings account
401(k) with company match
+3
Lead Software Engineer, Client Foundations
Lead Software Engineer, Client Foundations

Activision Blizzard, Inc. • Irvine (CA)

Hybrid
USD 122,000 - 225,000
Medical, dental, vision
401(k) matching
Paid holidays and vacation
+1
Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA
Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA

BLIZZARD ENTERTAINMENT, INC. • Irvine (CA)

On-site
USD 82,000 - 152,000