Junior Creature Technical Director

MFI Technologies Incorporated

San Francisco, Northern (CA, KY)

Hybrid

USD 67,000 - 86,000

Full time

14 days+
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Job summary

MFI Technologies Incorporated in San Francisco, CA seeks a Junior Creature Technical Director to develop and maintain tools for show and facility needs, and to work with hero assets and rigs.

Under the Creature TD Supervisor, you will troubleshoot pipeline issues, assist in shot work, and rig non-hero assets, with a focus on CG techniques and Houdini/Maya experience.

Qualifications

  • Certificate or degree in Computer Graphics, Animation, Fine Arts, Design or Photography or related program.
  • Proven CG techniques in creature dept; rigging, and simulation with CG cloth, hair, fur, muscles, and skin.
  • Experience with Maya or Houdini is required.
  • A reel demonstrating character or creature effects, rigging, and technical abilities is required for this role.
  • Experience refining templates, rig kits, and reusable sim set-ups is a plus.
  • Knowledge of Linux as well as coding/scripting knowledge (Python, Me, or VEX) a plus.

Responsibilities

  • Develops and maintains tools to support specific show needs as well as facility needs.
  • Works with and maintains hero assets/rigs; takes direction from the Creature TD Supervisor to troubleshoot pipeline issues, support CTDs by assisting in shotwork, and rigging non-hero assets.

Skills

Rigging
Creature effects
CG techniques

Education

CG/Animation degree

Tools

Maya
Houdini

Job description

The Junior Creature Technical Director develops and maintains tools to support specific show needs as well as facility needs. The Junior Creature Technical Director works with and maintains hero assets/rigs; and takes direction from the show Creature TD Supervisor to troubleshoot pipeline issues, support CTDs by assisting in shotwork, and rigging non-hero assets.

Junior Creature Technical Director
Role Type

Full-time

Requirements
  • A certificate or degree in Computer Graphics, Animation, Fine Arts, Design or Photography or a related program, and/or relevant experience working in a similar industry
  • Proven ability in one or more CG techniques relevant to the creature dept; rigging, and simulation with CG cloth, hair, fur, muscles, and skin
  • Experience with Maya or Houdini is required
  • A reel demonstrating character or creature effects, rigging, and technical abilities is required for this role
  • Experience refining templates, rig kits, and reusable sim set-ups is a plus
  • Knowledge of Linux as well as coding/scripting knowledge (Python, Me, or VEX) a plus

Full-time

Compensation: $67,000 - $85,600 /year USD

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