Infrastructure Engineer Remote (Europe / US)

Elysium Interactive Ltd

United States

Remote

USD 120,000 - 180,000

Full time

5 days ago
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Job summary

Elysium Interactive Ltd is hiring a Game Infrastructure Engineer to own the platform our Minecraft network runs on. You’ll manage the full stack below the game, from bare metal to declarative configurations, with a focus on reproducibility and GitOps.

You’ll work on the container platform, networking, CI/CD pipelines, and reliability practices to build a scalable, maintainable infrastructure for real-time gameplay.

Qualifications

  • Strong Linux fundamentals and ability to debug from first principles.
  • Solid networking knowledge including DNS, TCP/UDP, routing, and firewalls.
  • Automation mindset; treats infrastructure as code and uses Git as truth.

Responsibilities

  • Own the game infrastructure platform and the underlying cluster.
  • Maintain and improve CI/CD pipelines and GitOps workflows.
  • Oversee networking paths from players to game servers and between services.
  • Ensure reliability with capacity planning and incident postmortems.

Skills

Linux fundamentals
Networking
Automation / IaC
AI agents fluency

Tools

Kubernetes
GitOps
CI/CD pipelines
Observability stacks
Container image builds

Job description

We’re hiring a Game Infrastructure Engineer to own the platform our Minecraft network runs on — from the bare metal up. This is a generalist systems role: a small fleet run with high standards, where everything is declarative, version-controlled, and reproducible.

What you’ll work on

The full stack below the game, wherever the next problem is:

  • Container platform: the cluster the game runs on and the GitOps machinery that delivers to it
  • Networking: the path from player to game server, and between services
  • CI/CD: image pipelines, secrets management, local dev environments that mirror production
  • Reliability: capacity planning, incident response, postmortems
Who we’re looking for
  • Strong Linux fundamentals: processes, memory, storage, filesystems; able to debug a misbehaving system from first principles
  • Solid networking knowledge: TCP/UDP, DNS, routing, firewalls; comfortable reading a packet capture
  • Automation instinct: fluent in shell plus a scripting language; allergic to doing anything by hand twice; treats infrastructure as code and git as the source of truth
  • Fluency working with AI agents: directing them through research and operations for real leverage, reviewing their output with a critical eye, and knowing when a problem deserves your own head
Nice-to-haves
  • Kubernetes in production and GitOps workflows
  • Declarative, reproducible OS and configuration management
  • Observability stacks: metrics pipelines, dashboards, alerting, log aggregation
  • Secrets management: encrypted-at-rest workflows, key rotation
  • Overlay/mesh networking and edge tunneling
  • CI/CD pipelines and container image build systems
  • Performance engineering: JVM tuning, latency analysis, resource isolation on shared hardware
  • Minecraft or game-server hosting background: understanding what tick-sensitive workloads demand of a platform
  • A homelab, and opinions formed by running one
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