Role overview
This remote position calls for a hands‑on Industrial Designer to build out an internal product design practice focused on consumer electronics and collectibles. The work spans concept through production, partnering with creative and cross‑functional teams to translate brand and fan culture into tangible, manufacturable products.
Responsibilities
- Generate multiple concept directions and refine strong solutions through sketches, renderings, and 3D prototype models within agreed timelines.
- Develop manufacturable, durable products by identifying and resolving design, engineering, material, and assembly challenges before production handoff.
- Mature the existing product design language and explore R&D in new materials, 3D rendering, and on‑site production methods.
- Communicate design strategy and creative process to internal stakeholders, including design and executive teams, through critiques and presentations.
- Coordinate with cross‑functional partners and vendors to meet project milestones and deliver high‑quality design solutions on schedule.
Requirements
- Bachelor's degree in Industrial Design, Toy Design, or a related field.
- 5–7 years of product design experience, with 1–3 years in consumer product development, ideally in entertainment, licensing, creative agency, or pop culture.
- Strong sketching, concept generation, and visualization skills across hand, 2D, and 3D digital rendering.
- Working knowledge of 2D, 3D, and rendering tools such as Rhino 3D, AutoCAD, Sketchbook, Keyshot, Photoshop, Illustrator, SolidWorks, Cinema 4D, and Blender.
- Understanding of manufacturing materials and processes, including plastic injection molding, metal die casting, and stamping, with hands‑on prototyping skills.
- Solid grasp of pop culture trends, fandoms, and the consumer electronics landscape.
Nice to have
- Familiarity with color, materials, and finishes specification.
- Maya experience is a plus but not required.
Benefits and work setup
- Remote work arrangement.
- Salary range: $90,000–$100,000.