In-House Robotics UX Designer & Prototyper

Pantograph

San Francisco (CA)

On-site

USD 120,000 - 180,000

Full time

4 days ago
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Job summary

Pantograph in San Francisco is seeking an in-house game designer to invent how people interact with our robots. You’ll craft experiences that make robots approachable, designing controls, feedback, and expressive interactions that people can learn quickly.

You’ll own the user experience from first setup to daily use, collaborating with hardware, research, and software teams to move ideas from sketches to playable prototypes to a finished product.

Qualifications

  • Strong design intuition and artistic sensibility.
  • Experience designing games or interactive experiences with a distinct point of view.
  • Comfort using AI tools to build and revise working prototypes.

Responsibilities

  • Own the user experience from first setup to daily use, collaborating with hardware, research, and software teams.
  • Design controls, feedback, and expressive interactions that help users learn and operate the robots.
  • Contribute to the product’s visual identity and ensure consistency across early customer touchpoints.

Skills

Game design
Interaction design
Prototyping
Visual design
AI tools
Team collaboration
Branding

Tools

Game engines
AI tools

Job description

Pantograph in San Francisco is seeking an in-house game designer to invent how people interact with our robots. You’ll craft experiences that make robots approachable, designing controls, feedback, and expressive interactions that people can learn quickly.

You’ll own the user experience from first setup to daily use, collaborating with hardware, research, and software teams to move ideas from sketches to playable prototypes to a finished product.

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