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Apple Inc. seeks an experienced Simulation Engineer for the Camera Modeling and Simulation team in the San Francisco Bay Area.
You will design, develop, and maintain high-throughput simulation frameworks to generate large volumes of synthetic imagery, modeling camera systems from lens to ISP to reflect real‑world imaging performance. You will collaborate with cross-functional teams across hardware, software and product groups to define design specifications, run end‑to‑end studies, and guide
San Francisco Bay Area, California, United States Hardware
Do you love taking on big challenges that require exceptionally creative solutions? Do you deeply understand how an incredible camera experience should work? As part of our Camera Technologies group, you’ll help design the innovative technology that allows each generation of Apple products to produce photos even more incredible than the last. You’ll design and develop groundbreaking ideas for everything involved in our camera systems, from sensor to lens. You’ll collaborate with teams across Apple to research, design, develop, test, and qualify camera hardware for Apple products. Together, we’ll craft a magical photography experience that redefines what millions of customers can expect from their cameras.
The Camera Modeling and Simulation team, a part of the Camera Hardware and Depth Team, develops novel metrology, calibration, and simulation processes to enable the implementation and architecture of machine‑vision‑driven and photographic experiences. We collaborate closely with cross‑functional teams to define hardware design specifications and key performance metrics to deliver seamless user experiences. The team is seeking an expert in imaging, camera controls, or ISP with broad skills to help develop next‑generation, high‑throughput simulation frameworks to guide the design and architecture of products, including photographic and computer vision features.
As an Simulation Engineer on the Camera & Depth Architecture team, you will design, develop, and maintain high‑throughput simulation frameworks to generate large volumes of synthetic imagery on‑demand, and build and refine models of camera systems—from lens to sensor to ISP—to simulate real‑world imaging performance.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
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Apple accepts applications to this posting on an ongoing basis.