Head of Studio Audio & Immersive Sound

International Game Technology

Las Vegas (NV)

Hybrid

USD 170,000 - 200,000

Full time

14 days+
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Job summary

IGT is seeking a Studio Director of Audio in the United States to lead audio across a portfolio of game studios. You will define strategy, set quality standards, and mentor a team of audio engineers, designers, and composers to deliver immersive player experiences.

The role requires 12+ years in game audio and 5+ years of leadership, with expertise in sound design, music production, dialogue, and audio implementation.

Qualifications

  • 12+ years of experience in game audio or related digital media industries.
  • 5+ years of leadership experience managing managers or senior audio leaders.
  • Proven success shipping multiple commercial game titles.
  • Demonstrated expertise in sound design, music production, dialogue systems, and audio implementation.
  • Strong understanding of game development processes and cross-functional collaboration.
  • Experience providing creative direction, quality reviews, and feedback across multiple projects or teams.
  • Exceptional communication, mentoring, and stakeholder management skills.
  • Experience managing budgets, headcount planning, vendor relationships, and strategic initiatives.

Responsibilities

  • Define and drive the long-term audio vision and strategy across US studios.
  • Establish audio quality goals, creative principles, and best practices that support world‑class player experiences.
  • Champion the role of audio as a core pillar of gameplay, immersion, accessibility, emotional engagement, and brand differentiation.
  • Evaluate emerging technologies, tools, workflows, and industry trends to continuously advance audio capabilities.
  • Serve as a key advisor to studio and product leadership on audio opportunities, risks, and investments.
  • Lead audio reviews, listening sessions, quality audits, and cross‑studio feedback forums.
  • Identify portfolio‑wide strengths, trends, and opportunities for improvement and translate findings into strategic action plans.
  • Promote consistency in audio excellence while preserving each studio's unique creative vision and identity.
  • Foster a culture of craftsmanship, continuous improvement, and player‑focused design.

Skills

Leadership
Mentoring
Communication
Stakeholder management
Cross-functional collaboration
Project management
Audio leadership
Budgeting
Creative direction
Quality reviews

Tools

Wwise
FMOD
Pro Tools
Reaper

Job description

IGT is seeking a Studio Director of Audio in the United States to lead audio across a portfolio of game studios. You will define strategy, set quality standards, and mentor a team of audio engineers, designers, and composers to deliver immersive player experiences.

The role requires 12+ years in game audio and 5+ years of leadership, with expertise in sound design, music production, dialogue, and audio implementation.

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