Head of Product - Game Backend AI Platform | FIRY

FIRY

Las Vegas (NV)

Remote

USD 182,000 - 245,000

Full time

5 days ago
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Benefits offered by this job

100% medical coverage
Equity incentives
401K matching
Remote work

Job summary

FIRY’s Beamable unit seeks a Head of Product to shape the game backend AI platform and lead its next growth phase. This solo product leadership role combines strategic direction with hands-on execution, owning strategy, roadmap, milestones, and success metrics.

You’ll work with studios, design partners, and industry events to drive adoption and revenue growth. Requirements include 10+ years in product management, experience in gaming live-ops or developer platforms, and a track record shipping

Qualifications

  • 10+ years in product management with ownership of a product line.
  • Experience as a solo or founding PM in a startup environment.
  • Shipped AI or ML-driven features to production with real customers.
  • Demonstrated data fluency and focus on business metrics.

Responsibilities

  • Set the platform vision and own the roadmap from early access to public release.
  • Partner with CRO on packaging, pricing, and studio funnel metrics.
  • Spend time with studios and design partners, run discovery calls and demos.
  • Define guardrails and data policies for AI capabilities and ensure safety.
  • Build product processes: discovery, specs, prioritization, and launch reviews.
  • Represent product at industry events and translate customer insights into priorities.
  • Own success metrics across studio lifecycle: value time, pilot conversion, retention, revenue.

Skills

SQL fluency
AI/ML product integration
Data-driven decision making
Startup/solo PM experience

Education

Bachelor's degree in CS/Engineering/Business/Design or related field

Tools

Braze
CleverTap
PlayFab
Nakama
Unity Gaming Services
Snowflake
BigQuery

Job description

Head of Product - Game Backend AI Platform | FIRY — Remote

This is a senior individual-contributor-turned-leader role at a startup within a larger portfolio company (FIRY/Skillz). It's a rare "founding PM" opportunity at a company that already has resources and an ecosystem behind it — lower existential risk than a pure seed-stage startup, but still 0-to-1 product work.

Compensation: The $212,625 base + bonus + equity is competitive to slightly above market for a Head of Product / VP Product at a Series B-equivalent gaming infrastructure company. Senior PMs at comparable companies in the US typically earn $180K–$230K base, so this sits solidly in the upper band. The equity component could be meaningful if Beamable scales within the FIRY ecosystem.

Skills You’ll Develop:

  • End-to-end platform product strategy in the high-demand gaming infrastructure/B2D (developer tools) space
  • AI/ML product integration — one of the most sought-after PM skill sets in 2024–2026
  • Go-to-market execution: pricing, packaging, launch milestones — transferable to any PLG or SaaS company
  • SQL-driven data fluency and metrics ownership at a business level

Green Flags: Sole PM with direct CRO access; real ownership of vision and roadmap; exposure to industry events (GDC, Gamescom); strong benefits package including 100% medical coverage.

Red Flags to Consider: Being the only PM means no peer mentorship or PM team culture. The role sits under a recently acquired brand (Jan 2026), which introduces integration risk. The "10+ years required" bar is high, suggesting this needs an experienced operator — not a growth path for mid-level PMs.

Work-Life Balance: Startup pace with frequent customer-facing commitments suggests intensity, though remote work and <10% travel are positives.

Beamable is the backend and LiveOps infrastructure platform for game developers — the system that lets studios build, operate, and scale live games without constructing the underlying architecture themselves. Backend services, identity, analytics, meta-game systems, virtual economies, and AI-native tooling are all integrated into a single platform that eliminates the point-solution stitching that has defined game development for too long.

Beamable also powers Wingman, an agentic LiveOps product that gives game teams a unified operating system to understand, optimize, and act on live game performance in real time.

Beamable is part of FIRY, a founder-led global technology portfolio operating at the intersection of gaming, AI-powered performance marketing, and developer infrastructure. Acquired in January 2026, and together with Skillz (a competition platform) and RZR (an AI-driven ad network), Beamable sits at the foundation of a compounding ecosystem. If you want to build the infrastructure that games run on at a company with the vision and resources to back it — Beamable is the right place to do it.

About the Role

Beamable is seeking a Head of Product to shape its platform vision and lead its next phase of growth in the game backend market. This is an opportunity to build the product function from the ground up, guide the platform from early access through public release, and advance AI integration to deliver meaningful value for game studios.

As the company's senior product leader and sole product practitioner, you will own product strategy, roadmap, launch milestones, and success metrics — combining strategic direction with hands-on execution. You will work directly with studios and design partners, represent Beamable's product vision at industry events, and translate customer insights into clear priorities.

Success in this role means delivering a successful public launch, developing early-access studios into reference customers, and establishing a product foundation that drives adoption and sustained revenue growth.

Responsibilities

  • Product Strategy & Vision Ownership. Set the product vision for Beamable's platform — spanning player engagement, developer tools, data enrichment, and player intelligence — and own the roadmap from early access through public release and beyond. Partner with the CRO on packaging, pricing, and tracking the studio funnel quantitatively.
  • Public Release & Launch Execution. Drive Beamable's product through its launch milestones: early design partners, public release, and strategic partnerships. Define and own the go/no-go criteria for each milestone, ensuring the product ships when it's ready to win.
  • Studio Partnership & Customer Discovery. Spend meaningful time every week with studios, design partners, and game developers — running discovery calls, demos, onboarding sessions, and roadmap reviews. Join sales calls and paid pilots with the CRO and turn each design partner into a reference case.
  • AI Integration & Product Intelligence. Define the guardrails, data policies, and feedback loops that make Beamable's AI capabilities safe, effective, and trustworthy for game teams. Integrate with best-in-class tools studios already use and shape the intelligent systems that differentiate the platform.
  • Metrics Ownership & Product Function Build-Out. Define success metrics across the studio lifecycle — time to value, pilot conversion, retention, usage, and revenue per studio — and do your own analysis in SQL. Establish the product processes Beamable runs on: discovery, specs, prioritization, and launch reviews.
  • Platform Product Strategy. Proven ability to set and execute product vision for a developer-facing platform, owning the strategy across multiple capability areas simultaneously — not just a feature set.
  • Customer-Facing Product Leadership. Equally credible with studio heads, producers, and engineers. Comfortable running a demo, leading a discovery call, supporting a sale, and representing the product at industry events including GDC and Gamescom.
  • Gaming Live-Ops Domain Expertise. Deep understanding of what a studio's growth or live-ops team does day-to-day — events, offers, economies, segmentation, player support, and player data — and what slows them down.
  • AI/ML Product Judgment. Experience shipping AI or ML-driven features to production. Knows where AI adds genuine value, where it needs guardrails, and how to define data policies that serve both studio needs and platform integrity.
  • Data Fluency & Metrics Ownership. Can build dashboards, write SQL, and live with retention, churn, and revenue metrics over time. Runs experiments before big bets rather than after.
  • 0-to-1 Startup Product Leadership. Comfortable being the only PM in an ambiguous, fast-moving environment. Has built product processes from scratch and can hold the strategy and the execution at the same time.
  • Technical Depth. Conversant in data warehouses, APIs, SDKs, and system design. Can earn the respect of engineers and studio technical leads without needing a dedicated translator.

Experience

  • Bachelor's degree in Computer Science, Engineering, Business, Design, or a related field; equivalent experience considered.
  • 10+ years in product management, including experience as a product lead or head of product owning a product line's strategy — not just a feature set.
  • Proven experience in gaming live-ops — either running live games or building tools for teams that do: events, offers, economies, segmentation, player support, or player data.
  • Experience at an early-stage or high-growth startup as a solo or founding PM, with demonstrated comfort operating in ambiguity with shifting priorities.
  • At least one AI or ML-driven feature shipped to production and used by real customers.
  • Demonstrated data fluency: SQL, product analytics tools, and a track record of living with business metrics over time to drive decisions.
  • Experience with customer engagement platforms (Braze, CleverTap), game backends (PlayFab, Nakama, Unity Gaming Services), or data warehouses (Snowflake, BigQuery) preferred.
  • Experience taking a product from early access to public launch preferred.

Location: Remote — CA, NV, or NY

Travel Requirement: Less than 10%

Why Beamable

  • Comprehensive Benefits. 100% coverage for medical, dental, and vision for you and your dependents. 401K matching, equity incentives, pre-tax benefit options, and more.
  • Wellness Support. Meditation and mental health resources, physical fitness coaching and classes, family planning assistance, virtual therapy sessions, and more.
  • Time Off. Competitive PTO and company holidays.

Beamable embraces diversity and is proud to be an equal opportunity employer. As part of our commitment to diversifying our workforce, we do not discriminate on the basis of age, race, sex, gender, gender identity, color, religion, national origin, sexual orientation, marital status, citizenship, veteran status, or disability status, and we operate in compliance with applicable fair chance ordinances.

Is this role fully remote or is there an office requirement? The role is fully remote, but candidates must be based in California, Nevada, or New York. There is less than 10% travel required, primarily for industry events like GDC and Gamescom. What is the total compensation for this Head of Product position? The total starting compensation includes a $212,625 base salary, plus bonus and equity incentives. Benefits include 100% employer-covered medical, dental, and vision, plus 401(k) matching. Will I be managing a product team or working as a solo PM? This is a solo product practitioner role — you will be Beamable's only PM, responsible for building the product function from the ground up including discovery processes, specs, prioritization, and launch reviews. What gaming industry background is required for this role? Beamable requires proven experience in gaming live-ops, either from running live games or building tools for live-ops teams covering events, economies, segmentation, player support, or player data. Is experience with AI or machine learning required? Yes — candidates must have shipped at least one AI or ML-driven feature to production that was used by real customers, and must demonstrate judgment about where AI adds value and how to define appropriate data guardrails.

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