Graphics (GPU) Performance Analysis Architect

Apple Inc.

Orlando (FL)

On-site

USD 130,000 - 160,000

Full time

14 days+

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Job summary

A leading technology company in the United States is seeking a Graphics (GPU) Performance Analysis Architect to join their team. The role involves developing performance test plans, analyzing performance issues, and proposing hardware solutions to improve GPU performance. The ideal candidate will have a BS and a minimum of 10 years of experience in computer architecture, along with proficiency in GPU performance analysis and programming skills in Python, C, and C++. This position offers a dynamic environment to contribute to innovative technology solutions.

Qualifications

  • 10+ years of relevant experience in computer architecture and GPU performance.
  • Experience innovating new hardware or software features to improve GPU performance.
  • Strong problem solving and analytical skills.

Responsibilities

  • Develop performance test plans to validate GPU performance.
  • Analyze performance issues to identify hardware and software problems.
  • Propose novel hardware solutions to improve GPU performance.

Skills

GPU performance analysis
Programming with OpenGL/CL and/or Metal API
Python programming
C programming
C++ programming

Education

BS in Computer Science or related field

Job description

Graphics (GPU) Performance Analysis Architect

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group, we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions! Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Performance Analysis team, you will be working with architecture, design, and software partners on performance analysis, tuning, and debug of Apple’s future GPU architectures!

Description

As a GPU Performance Analysis Engineer, your responsibilities will include the following:

  • Developing performance test plans to validate GPU performance.
  • Analyzing performance issues to identify hardware and software problems.
  • Proposing novel hardware solutions to improve GPU performance.
  • Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.
  • Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.
Minimum Qualifications
  • Experience in computer architecture.
  • Experience innovating new GPU architecture, hardware or software features to improve performance.
  • Experience in GPU performance analysis.
  • Experience in programming with OpenGL/CL and/or Metal API.
  • Programming skills in Python, C and C++.
  • BS + minimum of 10+ years of relevant experience.
Preferred Qualifications
  • We are looking for fast learners with good problem solving and analytical skills.
  • Ability to work well in a team and be productive under aggressive schedules.
  • Excellent communications skills, self-motivated and well organized.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Apple accepts applications to this posting on an ongoing basis.

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