Graphics (GPU) Architectural Modeling Engineer

Apple Inc.

Austin (TX)

On-site

USD 110,000 - 140,000

Full time

14 days+

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Job summary

A leading technology company located in Austin, Texas, is seeking a Graphics (GPU) Architectural Modeling Engineer to develop and validate architectural models for a cutting-edge GPU design. You will support the GPU hardware and software teams, ensuring proper functionality and handling of complex systems. The ideal candidate should have a BS degree plus 3 years of experience in relevant fields, alongside strong skills in C++ and experience with various scripting languages. This role offers opportunities for significant impact within the team.

Qualifications

  • Minimum of BS degree plus 3 years of relevant experience.
  • Experience in C++ programming is required.
  • Familiarity with GPU hardware and software teams during model and design is preferred.

Responsibilities

  • Develop architectural models for GPU design validation and verification.
  • Support GPU hardware and software teams during model and design.
  • Triaging regression failures and debugging to root cause.

Skills

C++ programming
Architectural models development
Scripting languages (Python, Ruby, Perl)

Education

BS degree in relevant field

Tools

HDLs (Verilog, System Verilog, VHDL)

Job description

Graphics (GPU) Architectural Modeling Engineer

Do you love crafting elegant solutions to highly sophisticated challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices.We are looking for engineers who are passionate about Architectural Models. You will be responsible for the pre-silicon functional and performance modeling of our industry leading low power GPUs. This includes developing detailed models of the architectural and micro-architectural aspects of various blocks and IPs in the GPU and how they operate within the broader GPU design.

Description

As a Graphics (GPU) Architectural Modeling Engineer, you will:- Develop architectural models for the development, validation, and verification of graphics processing unit (GPU) design.- Write bit-accurate architectural models for hardware/software (HW/SW) co-validation.- Write timing-accurate architectural and micro-architectural models for performance validation and correlation.- Support GPU hardware and software teams during model and design bring-up.- Triage regression failures and debug failures to root cause.- Improve modeling infrastructure.

Minimum Qualifications
  • Minimum of BS + 3 years of relevant experience.
  • Experience in C++ programming.
  • Experience with C++ modeling of Computer Architectures.
  • Experience with scripting languages Python, Ruby, or Perl.
Preferred Qualifications
  • Experience with Advanced Computer Architecture.
  • Experience with GP-GPU or Parallel Architectures.
  • Experience with Computer Memory Hierarchy.
  • Experience with bring-up and debug of complex systems.
  • Experience with GPU Graphics Pipeline.
  • Experience with performance analysis and debug.
  • Experience with HDLs, Verilog, System Verilog or VHDL.
  • Experience with turning architectural specifications into executable models.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Apple accepts applications to this posting on an ongoing basis.

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