Graphic Designer

TalentOla

Spring (TX)

On-site

USD 120,000 - 170,000

Full time

14 days+

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Job summary

TalentOla in Spring, Texas, seeks a seasoned GPU Software Engineer to design and optimize graphics software for Linux/Windows, enabling remote rendering and high-performance visualization across NVIDIA, AMD, Intel, and ARM platforms.

You will profile GPU performance, tackle bottlenecks across APIs, drivers, OS, and hardware, and develop benchmarking tools while collaborating with customers to resolve production issues.

Qualifications

  • 5+ years of experience in Graphics, GPU Software, Rendering, Visualization, or Systems Programming.
  • Strong C++ programming skills.
  • Good understanding of GPU Architecture and Graphics Pipelines.
  • Experience with Linux and Windows system internals.
  • Experience with Vulkan, OpenGL, DirectX 12, CUDA, HIP, ROCm.
  • Experience in GPU performance profiling, analysis, optimization, and benchmarking.

Responsibilities

  • Design and develop GPU software and low-level GPU integration for Linux and Windows platforms.
  • Build and support GPU platforms for NVIDIA, AMD, Intel, and ARM-based systems.
  • Design graphics solutions for high-performance remote visualization and rendering.
  • Analyze, profile, and optimize GPU performance to improve application efficiency.
  • Identify and resolve performance bottlenecks across graphics APIs, GPU drivers, operating systems, networking, and hardware.
  • Develop benchmarking and performance analysis tools for GPU applications.
  • Build and support distributed rendering technologies, including remote rendering, ray tracing, distributed caching, and multi-GPU solutions.
  • Evaluate and enable new GPU hardware, ensuring compatibility across workstation, cloud, and edge platforms.
  • Work with customers to troubleshoot production issues and recommend technical solutions.
  • Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking, and hardware, and perform root cause analysis.

Skills

5+ years graphics experience
C++ programming
GPU architecture
Linux/Windows internals
Vulkan
OpenGL
DirectX 12
CUDA
HIP/ROCm
GPU performance profiling

Tools

Nsight Systems
Nsight Graphics
Radeon GPU Profiler
Radeon Developer Tools
GPUView
Perf
VTune

Job description

Responsibilities:


  • Design and develop GPU software and low-level GPU integration for Linux and Windows platforms.

  • Build and support GPU platforms for NVIDIA, AMD, Intel, and ARM-based systems.

  • Design graphics solutions for high-performance remote visualization and rendering.

  • Analyze, profile, and optimize GPU performance to improve application efficiency.

  • Identify and resolve performance bottlenecks across graphics APIs, GPU drivers, operating systems, networking, and hardware.

  • Develop benchmarking and performance analysis tools for GPU applications.

  • Build and support distributed rendering technologies, including remote rendering, ray tracing, distributed caching, and multi-GPU solutions.

  • Evaluate and enable new GPU hardware, ensuring compatibility across workstation, cloud, and edge platforms.

  • Work with customers to troubleshoot production issues and recommend technical solutions.

  • Debug complex issues involving Vulkan, OpenGL, DirectX, GPU drivers, operating systems, networking, and hardware, and perform root cause analysis.


Mandatory Skills:


  • 5+ years of experience in Graphics, GPU Software, Rendering, Visualization, or Systems Programming.

  • Strong C++ programming skills.

  • Good understanding of GPU Architecture and Graphics Pipelines.

  • Experience with Linux and Windows system internals.

  • Strong experience in one or more of the following:

    • Vulkan

    • OpenGL

    • DirectX 12

    • CUDA

    • HIP

    • ROCm



  • Experience in GPU performance profiling, analysis, optimization, and benchmarking.

  • Hands-on experience with performance analysis tools such as:

    • Nsight Systems

    • Nsight Graphics

    • Radeon GPU Profiler

    • Radeon Developer Tools

    • GPUView

    • Perf

    • VTune



  • Experience working with NVIDIA GPUs.

  • Strong debugging skills across GPU drivers, graphics APIs, Linux/Windows, networking, and hardware.

  • Experience with system-level debugging and root cause analysis.

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