GPU System Engineer

Quantum Technologies LLC

Chicago (IL)

Presencial

USD 120.000 - 180.000

Tempo integral

Há 4 dias
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Resumo da vaga

Quantum Technologies LLC is seeking an expert-level GPU Software Engineer to support a high-visibility platform initiative. You will develop, optimize, and port GPU kernels and AI workloads to a specialized hardware platform, working with a custom compiler and SDK.

You'll collaborate with platform architects and compiler teams to enhance end-to-end system performance, ensuring robust validation and performance testing across current and next-generation hardware.

Qualificações

  • Expert-level GPU software engineering for high-visibility platform initiatives.
  • Develop and optimize GPU kernels for specialized hardware.
  • Port AI/ML models into custom SDK environments.
  • Collaborate with platform architects and compiler teams to improve system performance.

Responsabilidades

  • Develop high-performance GPU kernels for specialized hardware using Torch and Triton.
  • Build software solutions leveraging custom compiler toolchains and SDK capabilities.
  • Design and implement kernel-level optimizations to control and improve hardware execution behavior.
  • Port and optimize AI/ML models for proprietary or custom SDK environments.
  • Adapt and run HPC benchmarks and stress workloads, including HPL and BERT.
  • Develop stress testing and validation workloads aligned with hardware behavior and platform reliability goals.
  • Support validation and performance testing for both current and next-generation hardware platforms.
  • Collaborate closely with platform architects, compiler teams, and system engineers to enhance end-to-end system performance.

Conhecimentos

GPU kernel development
High-performance computing
AI/ML acceleration
Benchmarking

Ferramentas

Torch
Triton
Custom compiler toolchains
SDK

Descrição da vaga

Work Authorization: USC, GC, H-1B, OPT-EAD, GC-EAD, H4-EAD

Job Description:

We are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.

The role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.

Key Responsibilities:

  • Develop high-performance GPU kernels for specialized hardware platforms using Torch and Triton frameworks
  • Build software solutions leveraging custom compiler toolchains and SDK capabilities
  • Design and implement kernel-level optimizations to control and improve hardware execution behavior
  • Port and optimize open-source AI/ML models for proprietary or custom SDK environments
  • Adapt and run high-performance computing benchmarks and stress workloads, including:
  • High Performance LINPAC (HPL)
  • BERT and similar benchmark-style workloads
  • Develop stress testing and validation workloads aligned with hardware behavior and platform reliability goals
  • Support validation and performance testing for both current and next-generation hardware platforms
  • Collaborate closely with platform architects, compiler teams, and system engineers to enhance end-to-end system performance

We are an equal opportunity employer. All aspects of employment including the decision to hire, promote, discipline, or discharge, will be based on merit, competence, performance, and business needs. We do not discriminate on the basis of race, color, religion, marital status, age, national origin, ancestry, physical or mental disability, medical condition, pregnancy, genetic information, gender, sexual orientation, gender identity or expression, national origin, citizenship/ immigration status, veteran status, or any other status protected under federal, state, or local law.

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