GPU Performance Architect

AMD

Folsom (CA)

On-site

USD 180,000 - 240,000

Full time

6 days ago
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Job summary

AMD's Radeon Technologies Group is seeking a GPU Performance Architect to push the limits of GPU design and analytics in Folsom, CA. You will analyze workloads, identify bottlenecks, and collaborate with architects and engineers across sites to drive PPA improvements and innovative graphics/compute solutions.

The role requires strong C/C++/Python skills, experience in graphics APIs, and a deep understanding of GPU architecture and performance analysis.

Qualifications

  • Undergrad degree in Electrical Engineering, Computer Science or related field.
  • Experience in architecture, performance analysis and AI/ML/graphics/compute algorithms.
  • Excellent C/C++/Scripting (Python, etc.) experience.

Responsibilities

  • Work on workload/competitive analysis of game/AI/ML applications.
  • Identify complex technical problems, break them down, summarize solutions and progress.
  • Collaborate with architects to understand bottlenecks in graphics cores and SoCs.
  • Analyze existing and emerging graphics/compute paradigms and algorithms.
  • Implement and run simulation models (RTL and high-level) to estimate potential gains.
  • Propose innovative solutions for PPA improvements.
  • Drive initiatives to improve RTG analysis tools.
  • Collaborate with engineers and managers across sites.

Skills

Graphics/Compute algorithms
C/C++/Python
Analytical thinking
Effective team collaboration

Education

Bachelor of Science in Electrical Engineering or Computer Science

Tools

CUDA
HIP
DirectX/Vulkan APIs
RenderDoc/PIX

Job description

WHAT YOU DO AT AMD CHANGES EVERYTHING

At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond.

Together, we advance your career.
The Role

Radeon Technologies Group (RTG) Architecture team is instrumental to AMD’s success. We create innovative hardware solutions and deliver world class GPUs. As a GPU Performance Architect, you will be working on exciting projects with the very best and most passionate GPU team in the world.

The Person

A self-motivated graphics enthusiast. An effective team player who focuses on collaboration, team building, mentoring, and furthering team success. Excellent analytical and problem-solving skills, along with attention to details. Strong communication, time management, and presentation skills. Effective Team player who focuses on collaboration and furthering team success

Key Responsibilities
  • Work on workload/competitive analysis of contemporary and futuristic game/AI/ML applications
  • Identify complex technical problems, break them down, summarize multiple possible solutions, and help the team make progress
  • Work with architects to understand bottlenecks in graphics cores and SoCs
  • Analyze existing and emerging graphics/compute paradigms and algorithms
  • Implement and run simulation models - i.e., both RTL and high-level simulation to estimate potential gains
  • Propose innovative solutions for PPA improvements
  • Drive initiatives to improve RTG analysis tools
  • Collaborate with engineers and managers on multiple sites.
Preferred Experience
  • Experience spanning architecture, performance analysis and AI/ML/graphics/compute algorithms
  • Experience in Kernel development of LLMs using PyTorch, Triton, CUDA, HIP etc.
  • Excellent C/C++/Scripting (Python, etc.) experience
  • Knowledge of Graphics/Compute APIs (DirectX/Vulkan/CUDA/HIP etc.)
  • Knowledge of GPU architecture and Compilers
  • Experience in GFX profiling tools is a plus (PIX, RenderDoc, AMD tools, etc.)
Academic Credentials
  • Undergrad degree required. Bachelor of Science, Masters or PhD degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science is preferred
LOCATION:

Folsom, CA

This role is not eligible for visa sponsorship.

Benefits offered are described: AMD benefits at a glance.

AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.

This posting is for an existing vacancy.

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