GPU Performance Analysis Engineer

MaC VC

San Diego (CA)

Sur place

USD 204 000 - 306 000

Plein temps

Il y a 9 jours

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Résumé du poste

Qualcomm Technologies, Inc. is seeking an engineer to influence the next generation of GPUs, focusing on efficiency and performance. You will analyze graphics and raytracing workloads, render using Vulkan and related APIs, and develop tooling for validation and presilicon support.

Strong Python/C++ skills and a deep understanding of GPU bottlenecks are essential. The role involves opportunities to extend expertise in game rendering pipelines, optimize performance, and contribute to competitive

Qualifications

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field with 6+ years of experience.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field with 5+ years of experience.
  • PhD in Computer Engineering, Computer Science, or related field with 4+ years of experience.
  • Understanding GPU architecture and rendering pipelines; writing rendering applications using Vulkan or equivalent APIs.

Responsabilités

  • Influence next generation GPUs to improve efficiency and maintain competitive edge.
  • Contribute to performance analysis at GPU level for graphics and raytracing workloads.
  • Explain gaps with evidence to drive architecture/HW/SW enhancements.
  • Develop tools for debugging/validation tasks.
  • Support presilicon workload enablement for analyzed workloads and games.

Connaissances

GPU architecture
Rendering with Vulkan/HLSL/GLSL/Spir-V
Python
C++
Performance analysis
AI tools for system-level problems
Analytical thinking

Formation

Bachelor's degree in Computer Engineering/CS/EE
Master's degree in Computer Engineering/CS/EE
PhD in Computer Engineering/CS/EE

Outils

RenderDoc
Vulkan
GFXR capture

Description du poste

Company

Qualcomm Technologies, Inc.

Job Area

Engineering Group, Engineering Group > GPU ASICS Engineering

General Summary

Qualcomm is one of the largest fabless design companies in the world providing hardware, software and related services to nearly every mobile device maker and operator in the global wireless marketplace. The Qualcomm Graphics System Team is responsible for the development of end to end and system on chip (SOC) architectural solutions for next generation of graphics processing units (GPUs) and compute devices.

Responsibilities
  • In this role, your work will have critical impact in influencing next generation GPUs to be more efficient and to maintain competitive edge in Qualcomm Graphics solutions.
  • You will be contributing to performance analysis at GPU level for Graphics and Raytracing workloads such as benchmark/games by exploiting different SW/HW/Architectural knobs to find opportunities to improve perf.
  • Be engaged and contribute to competitive perf/power analysis for popular benchmark/games and to identify or be able to explain the gaps with reasonable evidence which could lead to next generation architecture/HW/SW enhancement opportunities.
  • Develop tools for efficient, streamlined and scalable debug/validation tasks.
  • Support presilicon workload enablement efforts for the analyzed workloads and games

This role requires understanding of gpu bottlenecks. This also requires understanding how rendering for games work (their graphics pipelines) as well as to be able to write small rendering applications using the gpu using graphics APIs such as vulkan and hlsl/glsl/spirv. For this role you need to be able to analyze performance silicon measurements in Android.

Minimum Skills
  • Understanding of GPU architecture
  • Rendering knowledge and the ability to write rendering applications with vulkan and other graphics APIs
  • Strong knowledge of python and C++
  • Performance analysis experience
  • Sharp analytical skillset
  • Fluency in usage of latest AI tools to solve system level problem
Preferred Skills
  • Minimum of Bachelor degree required
  • Masters degree or PhD
  • 3-7 years of relevant experience
  • Android experience
  • GFXR capture/playback for vulkan. Render doc capture and interpretation of the data.
  • Experience in competitive performance for GPU centric use cases
  • Post-si debugging experience
Minimum Qualifications
  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
  • Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 5+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
  • PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.

Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries).

Qualcomm is an equal opportunity employer; all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or any other protected classification.

Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.

Pay Range And Other Compensation & Benefits

$203,700.00 - $305,500.00

The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play.

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