GPU Kernel Engineer

relace

San Francisco (CA)

Presencial

USD 180.000 - 300.000

Jornada completa

Hace 4 días
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Descripción de la vacante

Relace is seeking a senior, low-level systems engineer to join our San Francisco team. You will write and tune the code that runs directly on GPU hardware, pushing more work per second and per dollar while shrinking models to cut costs.

You will own performance improvements end to end, with a focus on memory, concurrency, and low-level optimization. We value demonstrable speedups and rigorous measurement, and we don’t require CUDA background—just strong fundamentals and curiosity.

Formación

  • Five or more years of low-level performance work where the speed of the system mattered.
  • Strong C or C++ and real comfort at a low level: memory, concurrency, caches.
  • Track record of making something significantly faster and able to explain why.
  • Habit of measuring with profiling and careful testing.

Responsabilidades

  • Write and tune the code that runs directly on GPU hardware.
  • Push more work per second and per dollar, shrinking models to cut costs.
  • Identify and fix bottlenecks; measure before and after changes.
  • Own end-to-end performance improvements with a bias for rigor.

Conocimientos

Low-level perf
C/C++
Memory
Concurrency
Profiling
Performance opt

Descripción del empleo

About Relace

Relace is building a globally distributed inference cloud. Customers send us requests, we run them on our own GPU fleet around the world, and we compete on price, speed and reliability against companies far larger than us. We have customers and revenue today, we’re venture backed, and the team is still small, so you’ll own whole systems, not slices of them.

We build our own stack, and the fleet runs on Kubernetes across multiple clouds. Performance is the business: ten percent faster is ten percent more revenue. If you like making things fast, this is about as direct as it gets. You can trace a change you shipped this week to what it earned.

Some numbers: we process 800B+ tokens a day, we’ve grown 3x in the last three months, we’re one of the top providers by volume on OpenRouter, and we raised a $23M Series A led by Andreessen Horowitz, with participation from Matrix Partners and Y Combinator.

The role

You’d work at the bottom of the stack, writing and tuning the code that runs directly on the GPU: getting more work per second and per dollar out of the hardware, shrinking models so they’re cheaper to run without making them worse, and hunting down the many boring reasons a GPU sits idle. We don’t require GPU or CUDA experience. We’d rather have an excellent low-level systems engineer with no GPU background than an average CUDA programmer.

What we need to see
  • Five or more years of low-level performance work where the speed of the system mattered: operating systems, drivers, databases, compilers, trading systems, inference engines.
  • Strong C or C++ and real comfort at a low level: memory, concurrency, caches, hardware behavior.
  • A track record of making something significantly faster, where you can explain exactly why it was slow and what you changed. This matters more than anything else on this list.
  • The habit of measuring. You profile before and after, and you distrust numbers from a sloppy test setup.
Nice to have

Operating system, hypervisor, driver, firmware or real-time work; performance tools you built for other engineers; compiler work; actual GPU experience, in industry or open source. We can teach you the GPU. We can’t teach performance instincts.

Working here

San Francisco, in person, five days a week, because the hard problems get solved at a whiteboard. This is a senior role, with competitive compensation plus equity.

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